Ugly tiles thread

Re: Ugly tiles thread

Postby Random Paradox » 21 Jun 2019, 14:57

WeLuvGoatz {l Wrote}:I'd be willing to create a sprite where after a while of not moving, Tux gets angry and stares at the screen, waving to the player angrily to get the player's attention and start moving again.

Inspiration:
BD2K3_Rockford_Bored_TapFoot.jpeg
Inspiration?
{l Code}: {l Select All Code}
import random
class Rami:
  """This is Rami, also known by his nickname, Random Paradox."""
  def is_awake():
    return bool(random.getrandbits(1))
  if is_awake() == true:
    print("Hello.")
  else:
    print("zZzZ")
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Re: Ugly tiles thread

Postby theXman63 » 04 Jul 2019, 06:31

you mean rocks n' daimonds?
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Re: Ugly tiles thread

Postby Nickerson Romero » 10 Nov 2019, 18:25

hey my dawn_hill_para_blur background is back in the mountains there comes the bottom of trees
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Re: Ugly tiles thread

Postby gwater » 30 Dec 2019, 15:06

Hey Yo. I'm the person that did a bunch of this ugly art. I need to add one piece of context, ST levels at the time were under heavy development, we just got 3 sections of background (bottom|middle|top). At the time, there was no transition between the three backgrounds, it was a stark line. I was just trying to blend the new backgrounds at the time : -)

ST Forest World #2020
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forest-monster.png
Super Tux - Forest World 2020
forest-monster.png (60.55 KiB) Viewed 113 times
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