- Side-view line-art for all the aircraft
- Top-view pixel-art for those fighters that were still missing it
Did you do all these yourself? Really nice update.
- Side-view line-art for all the aircraft
- Top-view pixel-art for those fighters that were still missing it
charlie {l Wrote}:- Side-view line-art for all the aircraft
- Top-view pixel-art for those fighters that were still missing it
Did you do all these yourself? Really nice update.
~/Games/harris-0.2.2 $ ./harris
Loading data files...
Failed to enter data dir: chdir: No such file or directory
charlie {l Wrote}:Problem with the 64bit Linux download:
- {l Code}: {l Select All Code}
~/Games/harris-0.2.2 $ ./harris
Loading data files...
Failed to enter data dir: chdir: No such file or directory
ec429 {l Wrote}:charlie {l Wrote}:Problem with the 64bit Linux download:
- {l Code}: {l Select All Code}
~/Games/harris-0.2.2 $ ./harris
Loading data files...
Failed to enter data dir: chdir: No such file or directory
Ah dang, I think I forgot to mention in the readme...
You have to either "make install" or run "./harris --localdat"
(There's also '--localsav', which just makes the load/savegame filepickers start in '.' instead of ~/.local/share/harris; and '--local' as a shorthand for '--localdat --localsav'.)
beoran {l Wrote}:What I do in my game Eruta is that I blindly try to open my config files in 7 or 8 different locations starting from ./data over /usr/local/share/erura, /usr/share/eruta , c:/program FIles/eruta/data, etc, etc until I find the data. Like that I don't need any compile time or run time switches, it just finds the data in any probable location it could be, with the bonus that data in the CWD gets priority over that in a well-known path, so it all cascades and it will make modding much easier.
ashdnazg {l Wrote}:The main thing you wish to battle gameplay-wise is the repetition. Most nights I did more or less the same things over and over. I thought of more events, or changes in political priorities (i.e. this week/month you get more budget for doing x).
ec429 {l Wrote}:I wish I could promise a shorter wait until the next release, but the feature at the top of my list now is an overhaul of the 'dropping-bombs-on-cities' part which will also impact navigation (during the bombing run) and damage handling, and possibly also need some weather-model bits as well; it's likely to take a long time (and certain to break save-compat again).
Ntech {l Wrote}:A screenshot would be lovely.
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