Alzter {l Wrote}:I also redid the bonus block using assets from the original XCF file I found of it from Grumbel's filesystem.
Here are the files:
Alzter {l Wrote}:
Big Tux's jump animation is done! I might scrap the whole "two jumps" thing because of how long it took to make this and because I have little time to do this sort of stuff, but I will (hopefully) make a new jump animation for small Tux to complement this.
Here's the frames and GIMP file if anyone wants it:
Alzter {l Wrote}:Behold!! The new Nolok sprite! Akin to Grumbel's style I draw the sprites at 2x resolution and then resize it. Here's the original:
And here's the sprite.
Alzter {l Wrote}:
Another redone forest enemy. This time it's the Zeekling. His colouring is much more clean and doesn't have those ugly white splotches, and he animates more fluidly.
I haven't animated a smooth turn and a screech for it (as suggested to make Zeekling more fair) because it would be useless without the code changes, and I can only do things on the art side.
Alzter {l Wrote}:
Run is done. May need further tweaks.
HallowedTux {l Wrote}:Alzter {l Wrote}:
Run is done. May need further tweaks.
May I also have that?
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