V0.5 string freeze

V0.5 string freeze

Postby acme_pjz » 15 Sep 2018, 15:51

Hello all,

As the V0.5 RC release (you can read it here https://forum.freegamedev.net/viewtopic ... =25#p77910 ) the final version of English strings are determined.

TRANSLATORS: Please help us translate the game into other languages on Hosted Weblate!
You can log in using Google or Github or Gitlab account, etc...

Notes about the translation of font names "Blokletters-Viltstift" and "knewave":

  • If your language uses Latin characters with few accent characters, just keep the font names as-is.
  • If your language uses some accent characters which doesn't display in the above fonts, or uses Cyrillic characters, translate these two font names to "DejaVuSansCondensed-Oblique". NOTE: This font is not contained in the V0.5 RC binary package on Sourceforge; you need to download the nightly build for testing.
  • If your language uses CJK characters, etc., translate these two font names to "DroidSansFallback".

Thanks in advance.
Some of my open source games on GitHub
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Re: V0.5 string freeze

Postby eugeneloza » 15 Sep 2018, 19:48

Please help us translate the game into other languages on Hosted Weblate!

Is it possible to do a simple GitHub pull request with a corresponding po file instead?
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Re: V0.5 string freeze

Postby acme_pjz » 16 Sep 2018, 04:08

eugeneloza {l Wrote}:
Please help us translate the game into other languages on Hosted Weblate!

Is it possible to do a simple GitHub pull request with a corresponding po file instead?


Yes this is also OK :)
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