So I decided to brave Windows (bum bum bummmmmmm) to compile the latest STK and post it here, so those interested can see what progress has been made in STK since 0.9.2. (And then spent a while this morning re-installing GRUB after Windows 8 overwrote it PURPOSEFULLY. Yes, PURPOSEFULLY. Selecting to boot from grubx64.efi in my BIOS/UEFI's boot menu just booted Windows. THEY MESSED WITH THE "ubuntu" FOLDER OF MY EFI PARTITION SO MY COMPUTER WOULD BOOT STRAIGHT INTO WINDOWS!
I'm not happy with M$ right now, in case you didn't notice.
It's not even like Win8 works right, Firefox stopped being able to connect to the Internet after a while (maybe they were trying to get me to use IE? *shudders*)
Anyways, a tiny, very incomplete summary of what's new in STK since 0.9.2 (please note that many of these features are not finished yet
, and might not be included in STK 0.9.3
: Hugely reduced loading times, reduced RAM and Video RAM usage, improvements to the renderer such as Hardware Skinning and smaller tweaks, and more....Networked multiplayer(???):
I haven't actually tried it, but in theory LAN multiplayer should work, as the rewind branch was merged. There is a lot more work to be done on this to be complete and stable though, so don't expect it in 0.9.3
.Cannons now work properly
, noticeable in Oliver's Math Class and Cornfield Crossing, speaking of which...NEW TRACKS:
"Cornfield Crossing" (done), "Ravenbridge Mansion" (close to done, hidden by default, enable "Artist Debug Mode" to try it), and "Ciudad Catalina" (Work-In-Progress)NEW KART:
Wilber has a much better kart now.Karts now have exhaust and headlightsThe camera gitter bug has been eliminated
, the camera run smoothly now even if framerates are inconsistent (this was a BIG issue for me)Resets onto the side track at the beginning of Cocoa Temple work now:
This was SO ANNOYING, but is now fixed, as the walldriving branch was merged.Renderer fixes:
The non-advanced pipeline has had a lot of fixes (vegetation shows correctly, colors don't look so "bleached"), and the fallback OpenGL 2.1 pipeline has had a LOT of fixes to the point where it is usable, most notably transparency is fixed.Screen recording:
press CTL+PrntScr to start recording
More improvements and fixes than I can list or even remember:1,372 commits!!!!!
minus the 66 commits that were committed separately on both the master and 0.9.2 branches)236 bugs closed!
)39 PRs merged
In other words, so many fixes and improvements that 0.9.2 seems old, slow, bug-ridden, etc. Don't believe me? Try it yourself.Downloads:Windows: https://1drv.ms/u/s!Aj1l-ur_25hWgQ7fj94hP__A4arL
(yes, I know, Microsoft = evil, privacy violations, etc., but I'm sharing it with the world anyways, so its OK if they have it. Doing the grunt work of hosting the file is the least they can do after what they did to my computer. macOS:
If someone wants to give me a Mac, I'll happily compile STK on it. Linux:
I didn't compile a build specifically for this post, but check out this script I made to always have the latest version: https://code.launchpad.net/~asdfghrbljzmkd/+archive/ubuntu/stk-test
Hope you enjoy!