Hi all,
i'm currently planning to write a open source MMORPG. I want to publish the engine code under AGPL. Somehow I would like to publish the game data under an open source or Creative Commons license.
But the problem is:
Players can then read the source code and solve quests with kind of cheating. And that is bad for other players who don't cheat. So to publish open source some data (like quests) seem like a bad idea.
Any thoughts on that?
Greetings
Peter