svenskmand {l Wrote}:Oln: could you rename the ogg versions of the Rocks Falling files so there is no space in them, both in the code and in the SVN?
I will make my first attempt at a deb package today, I have now read enough to give it some trysand the compile script I made with help by oln is more or less finished.
D32S0 Packed-D24S8
FBO PF_FLOAT32_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_X8R8G8B8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_X8B8G8R8 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_SHORT_RGBA depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_R3G3B2 depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_FLOAT16_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_FLOAT32_R depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_SHORT_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_FLOAT16_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_FLOAT32_GR depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
FBO PF_SHORT_RGB depth/stencil support: D0S0 D0S1 D0S4 D0S8 D0S16 D16S0 D24S0 D32S0 Packed-D24S8
[GL] : Valid FBO targets PF_UNKNOWN PF_L8 PF_L16 PF_A8 PF_A4L4 PF_BYTE_LA PF_R5G6B5 PF_B5G6R5 PF_A4R4G4B4 PF_A1R5G5B5 PF_R8G8B8 PF_B8G8R8 PF_A8R8G8B8 PF_B8G8R8A8 PF_A2R10G10B10 PF_A2B10G10R10 PF_FLOAT16_RGB PF_FLOAT16_RGBA PF_FLOAT32_RGB PF_FLOAT32_RGBA PF_X8R8G8B8 PF_X8B8G8R8 PF_SHORT_RGBA PF_R3G3B2 PF_FLOAT16_R PF_FLOAT32_R PF_SHORT_GR PF_FLOAT16_GR PF_FLOAT32_GR PF_SHORT_RGB
RenderSystem capabilities
-------------------------
RenderSystem Name: OpenGL Rendering Subsystem
GPU Vendor: ati
Device Name: ATI Mobility Radeon HD 3400 Series
Driver Version: 3.3.10237.0
* Fixed function pipeline: yes
* Hardware generation of mipmaps: no
* Texture blending: yes
* Anisotropic texture filtering: yes
* Dot product texture operation: yes
* Cube mapping: yes
* Hardware stencil buffer: yes
- Stencil depth: 8
- Two sided stencil support: yes
- Wrap stencil values: yes
* Hardware vertex / index buffers: yes
* Vertex programs: yes
* Number of floating-point constants for vertex programs: 256
* Number of integer constants for vertex programs: 0
* Number of boolean constants for vertex programs: 0
* Fragment programs: yes
* Number of floating-point constants for fragment programs: 256
* Number of integer constants for fragment programs: 0
* Number of boolean constants for fragment programs: 0
* Geometry programs: yes
* Number of floating-point constants for geometry programs: 256
* Number of integer constants for geometry programs: 0
* Number of boolean constants for geometry programs: 0
* Supported Shader Profiles: arbfp1 arbvp1 glsl gp4gp gpu_gp nvgp4 ps_1_1 ps_1_2 ps_1_3 ps_1_4
* Texture Compression: yes
- DXT: yes
- VTC: no
- PVRTC: no
* Scissor Rectangle: yes
* Hardware Occlusion Query: yes
* User clip planes: yes
* VET_UBYTE4 vertex element type: yes
* Infinite far plane projection: yes
* Hardware render-to-texture: yes
* Floating point textures: yes
* Non-power-of-two textures: yes
* Volume textures: yes
* Multiple Render Targets: 8
- With different bit depths: yes
* Point Sprites: yes
* Extended point parameters: yes
* Max Point Size: 8192
* Vertex texture fetch: yes
* Number of world matrices: 0
* Number of texture units: 16
* Stencil buffer depth: 8
* Number of vertex blend matrices: 0
- Max vertex textures: 16
- Vertex textures shared: yes
* Render to Vertex Buffer : no
* GL 1.5 without VBO workaround: no
* Frame Buffer objects: yes
* Frame Buffer objects (ARB extension): no
* Frame Buffer objects (ATI extension): no
* PBuffer support: no
* GL 1.5 without HW-occlusion workaround: no
Registering ResourceManager for type Texture
DefaultWorkQueue('Root') initialising on thread main.
Particle Renderer Type 'billboard' registered
SceneManagerFactory for type 'BspSceneManager' registered.
Registering ResourceManager for type BspLevel
SceneManagerFactory for type 'OctreeSceneManager' registered.
SceneManagerFactory for type 'TerrainSceneManager' registered.
TerrainSceneManager: Registered a new PageSource for type Heightmap
Parsing scripts for resource group Autodetect
Finished parsing scripts for resource group Autodetect
Parsing scripts for resource group Bootstrap
Parsing script OgreCore.material
Parsing script OgreProfiler.material
Parsing script Ogre.fontdef
Parsing script OgreDebugPanel.overlay
Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
Texture: ogretext.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
Parsing script OgreLoadingPanel.overlay
Finished parsing scripts for resource group Bootstrap
Parsing scripts for resource group General
Parsing script Examples.program
GLSL compiled : Ogre/BasicVertexPrograms/AmbientOneTextureGLSLVertex shader was successfully compiled to run on hardware.
GLSL compiled : Ogre/HardwareSkinningTwoWeightsGLSLVertex shader was successfully compiled to run on hardware.
Compiler error: invalid parameters in Examples.program(130): setting of constant failed
Parsing script OpenDungeons.material
Parsing script Claimed.material
Parsing script Gold.material
Parsing script GoldChest.material
Parsing script Wyvern.material
Parsing script Knight.material
Parsing script Con_Worker.material
Parsing script ForgeForgeObject.material
Parsing script Roundshield.material
Parsing script Sabre.material
Compiler error: unknown error in Sabre.material(14): token "color_op_ex" is not recognized
Parsing script Dirt.material
Parsing script Treasury.material
Parsing script Tentacle.material
Parsing script GoldBag.material
Parsing script Longsword.material
Parsing script Dwarf1.material
Parsing script Fire.material
Parsing script ForgeTableObject.material
Parsing script Lava.material
Compiler error: unknown error in Lava.material(18): token "scale_anim" is not recognized
Parsing script Mech.material
Parsing script Gnome.material
Parsing script Rock.material
Parsing script Goblin.material
Parsing script Portal.material
Parsing script ForgeAnvilObject.material
Parsing script Refl.material
Compiler error: unknown error in Refl.material(14): token "color_op_ex" is not recognized
Parsing script Dwarf2.material
Parsing script Water.material
Compiler error: unknown error in Water.material(21): token "scale_anim" is not recognized
Parsing script Orc.material
Parsing script Tentacle2.material
Parsing script Bed.material
Parsing script Axe1.material
Parsing script Spider.material
Parsing script Dragon.material
Parsing script Temple.material
Parsing script ReflGold.material
Compiler error: unknown error in ReflGold.material(17): token "color_op_ex" is not recognized
Compiler error: unknown error in ReflGold.material(36): token "color_op_ex" is not recognized
Parsing script Claimedwall.material
Parsing script Kreatur.material
Parsing script sample.fontdef
Finished parsing scripts for resource group General
Parsing scripts for resource group Internal
Finished parsing scripts for resource group Internal
Parsing scripts for resource group Music
Finished parsing scripts for resource group Music
Parsing scripts for resource group Sound
Finished parsing scripts for resource group Sound
Cannot connect to server socket err = No such file or directory
Cannot connect to server socket
jack server is not running or cannot be started
*** --- AVAILABLE DEVICES --- ***
Cannot connect to server socket err = No such file or directory
Cannot connect to server socket
jack server is not running or cannot be started
Cannot connect to server socket err = No such file or directory
Cannot connect to server socket
jack server is not running or cannot be started
*** --- PulseAudio Software
*** --- ALSA Software
*** --- PortAudio Software
*** --- Choosing: PulseAudio Software (Default device)
*** --- OpenAL Device successfully created
*** --- OpenAL Context successfully created
*** --- SUPPORTED FORMATS
*** --- Using BOOST threads for streaming
Mesh: Loading SquareSelector.mesh.
Texture: Water4.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
Texture: _cegui_ogre_0: Loading 1 faces(PF_A8B8G8R8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
Texture: _cegui_ogre_1: Loading 1 faces(PF_A8B8G8R8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
*** Initializing OIS ***
Texture: _cegui_ogre_2: Loading 1 faces(PF_A8B8G8R8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
Mesh: Loading Cannon.mesh.
Texture: Axe.tga: Loading 1 faces(PF_R8G8B8,1024x1024x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
Mesh: Loading Rock52.mesh.
Texture: Rockc.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
Mesh: Loading Rock101.mesh.
Mesh: Loading Rock100.mesh.
Mesh: Loading Dirt100.mesh.
Texture: Dirt.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
Mesh: Loading Gold100.mesh.
Texture: Gold.png: Loading 1 faces(PF_R8G8B8,512x512x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
Mesh: Loading Gold101.mesh.
Mesh: Loading Dirt101.mesh.
Mesh: Loading Dirt52.mesh.
Mesh: Loading Dirt0.mesh.
Mesh: Loading Claimed0.mesh.
Texture: Tile6b.png: Loading 1 faces(PF_R8G8B8,512x512x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
Mesh: Loading Dirt102.mesh.
Mesh: Loading Rock103.mesh.
Mesh: Loading Gold52.mesh.
Mesh: Loading Claimed100.mesh.
Texture: Wall3.png: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
Mesh: Loading Claimed101.mesh.
Mesh: Loading Claimed52.mesh.
Mesh: Loading Claimed103.mesh.
Mesh: Loading Claimed102.mesh.
Mesh: Loading Claimed51.mesh.
Mesh: Loading Dirt103.mesh.
Mesh: Loading Lava0.mesh.
Texture: Lava_anim_0.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
Texture: Lava_anim_1.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
Texture: Lava_anim_2.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
Texture: Lava_anim_3.png: Loading 1 faces(PF_R8G8B8,1024x1024x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
Mesh: Loading Dirt51.mesh.
Mesh: Loading Gold102.mesh.
Mesh: Loading Gold103.mesh.
Mesh: Loading Rock102.mesh.
Mesh: Loading Kobold.mesh.
Skeleton: Loading Kobold.skeleton
Texture: kobold_skin6.png: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
Mesh: Loading Roundshield.mesh.
Texture: Envmap_metal2.png: Loading 1 faces(PF_R8G8B8,512x512x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
Mesh: Loading Longsword.mesh.
Texture: Longsword.png: Loading 1 faces(PF_R8G8B8,1024x1024x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
Mesh: Loading Knight.mesh.
Skeleton: Loading Knight.skeleton
Texture: Knight.png: Loading 1 faces(PF_R8G8B8,1024x1024x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
Mesh: Loading Sabre.mesh.
Texture: buvneurt_env5.png: Loading 1 faces(PF_R8G8B8,512x512x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,512x512x1.
Mesh: Loading Dragon.mesh.
Skeleton: Loading Dragon.skeleton
Texture: Dragon.tga: Loading 1 faces(PF_R8G8B8,1024x1024x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
WARNING: the mesh 'Dragon.mesh' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
Mesh: Loading Wyvern.mesh.
Skeleton: Loading Wyvern.skeleton
Texture: Wyvern_red_normalmap.png: Loading 1 faces(PF_R8G8B8,1024x1024x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
Texture: Wyvern_red_col5.png: Loading 1 faces(PF_R8G8B8,2048x2048x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,2048x2048x1.
Mesh: Loading Dwarf1.mesh.
Skeleton: Loading Dwarf1.skeleton
Texture: Dwarf1.png: Loading 1 faces(PF_R8G8B8,1024x1024x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
Mesh: Loading Dwarf2.mesh.
Skeleton: Loading Dwarf2.skeleton
Texture: Dwarf2.png: Loading 1 faces(PF_R8G8B8,1024x1024x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
Mesh: Loading Kreatur.mesh.
Skeleton: Loading Kreatur.skeleton
Texture: Kreatur.tga: Loading 1 faces(PF_R8G8B8,1024x1024x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,1024x1024x1.
Mesh: Loading Orc.mesh.
Skeleton: Loading Orc.skeleton
Texture: OrcTeam5.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
WARNING: the mesh 'Orc.mesh' includes vertices with more than 4 bone assignments. The lowest weighted assignments beyond this limit have been removed, so your animation may look slightly different. To eliminate this, reduce the number of bone assignments per vertex on your mesh to 4.
Mesh: Loading Light.mesh.
Texture: Fire2_0.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
Texture: Fire2_1.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
Texture: Fire2_2.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
Texture: Fire2_3.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
Texture: Fire2_4.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 5 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
Mesh: Loading DungeonTemple.mesh.
Texture: Treasury.png: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
Mesh: Loading DungeonTempleObject.mesh.
Can't assign material Stacheln/TEXFACE/Wall7.png to SubEntity of RoomObject_Room_DungeonTemple_-1_Object_1 because this Material does not exist. Have you forgotten to define it in a .material script?
Mesh: Loading Forge.mesh.
Mesh: Loading ForgeAnvilObject.mesh.
WARNING: material Material has no supportable Techniques and will be blank. Explanation:
Pass 0: Vertex program Ogre/BasicVertexPrograms/AmbientOneTexture cannot be used - not supported.
Pass 0: Vertex program Ogre/BasicVertexPrograms/AmbientOneTexture cannot be used - not supported.
Mesh: Loading ForgeForgeObject.mesh.
Mesh: Loading ForgeTableObject.mesh.
Mesh: Loading Quarters.mesh.
Texture: Quarters.png: Loading 1 faces(PF_R8G8B8,256x256x1) with 5 generated mipmaps from Image. Internal format is PF_X8R8G8B8,256x256x1.
Mesh: Loading Treasury.mesh.
Mesh: Loading Portal.mesh.
Mesh: Loading PortalObject.mesh.
Can't assign material Stacheln/TEXFACE/Wall7.png to SubEntity of RoomObject_Room_DungeonTemple_-11_Object_10 because this Material does not exist. Have you forgotten to define it in a .material script?
Can't assign material Stacheln/TEXFACE/Wall7.png to SubEntity of RoomObject_Room_DungeonTemple_-12_Object_11 because this Material does not exist. Have you forgotten to define it in a .material script?
Mesh: Loading Dojo.mesh.
An exception has occurred: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource Dojo.mesh in resource group Autodetect or any other group. in ResourceGroupManager::openResource at /build/buildd/ogre-1.7.1/OgreMain/src/OgreResourceGroupManager.cpp (line 753)
DefaultWorkQueue('Root') shutting down on thread main.
Unregistering ResourceManager for type BspLevel
*-*-* OGRE Shutdown
Unregistering ResourceManager for type Compositor
Unregistering ResourceManager for type Font
Unregistering ResourceManager for type Skeleton
Unregistering ResourceManager for type Mesh
Unregistering ResourceManager for type HighLevelGpuProgram
Uninstalling plugin: OgreOggSound
Plugin successfully uninstalled
Unloading library /usr/lib/OGRE/OgreOggSound
Uninstalling plugin: Octree & Terrain Scene Manager
Plugin successfully uninstalled
Unloading library /usr/lib/OGRE/Plugin_OctreeSceneManager.so
Uninstalling plugin: BSP Scene Manager
Plugin successfully uninstalled
Unloading library /usr/lib/OGRE/Plugin_BSPSceneManager.so
Uninstalling plugin: ParticleFX
Plugin successfully uninstalled
Unloading library /usr/lib/OGRE/Plugin_ParticleFX.so
Uninstalling plugin: GL RenderSystem
Unregistering ResourceManager for type GpuProgram
******************************
*** Stopping GLX Subsystem ***
******************************
Unregistering ResourceManager for type Texture
Plugin successfully uninstalled
Unloading library /usr/lib/OGRE/RenderSystem_GL.so
Unregistering ResourceManager for type Material
*** glibc detected *** ./MapEditor: corrupted double-linked list: 0x0000000000e2c2a0 ***
======= Backtrace: =========
/lib/libc.so.6(+0x774b6)[0x7f8bbed134b6]
/lib/libc.so.6(+0x7791f)[0x7f8bbed1391f]
/lib/libc.so.6(+0x7a350)[0x7f8bbed16350]
/lib/libc.so.6(cfree+0x73)[0x7f8bbed19c83]
/lib/libc.so.6(__cxa_finalize+0xa0)[0x7f8bbecd58c0]
/usr/lib/libCEGUIBase-0.7.2.so(+0xd32c6)[0x7f8bbfd342c6]
======= Memory map: ========
00400000-0052e000 r-xp 00000000 08:07 408748 /home/ckr/Desktop/OpenDungeons/MapEditor
0072d000-0072e000 r--p 0012d000 08:07 408748 /home/ckr/Desktop/OpenDungeons/MapEditor
0072e000-00730000 rw-p 0012e000 08:07 408748 /home/ckr/Desktop/OpenDungeons/MapEditor
00730000-00731000 rw-p 00000000 00:00 0
00c06000-01c2d000 rw-p 00000000 00:00 0 [heap]
7f8ba4000000-7f8ba7ed4000 rw-p 00000000 00:00 0
7f8ba7ed4000-7f8ba8000000 ---p 00000000 00:00 0
7f8baafdb000-7f8bab0db000 rw-p 00000000 00:00 0
7f8baf0dc000-7f8baf0dd000 ---p 00000000 00:00 0
7f8baf0dd000-7f8baf8dd000 rw-p 00000000 00:00 0
7f8baf926000-7f8bb0c26000 rw-p 00000000 00:00 0
7f8bb1426000-7f8bb1b26000 rw-p 00000000 00:00 0
7f8bb1b26000-7f8bb1dca000 r--p 00000000 08:07 1977363 /usr/lib/locale/locale-archive
7f8bb27d7000-7f8bb28d7000 rw-p 00000000 00:00 0
7f8bb32bd000-7f8bb32c9000 r-xp 00000000 08:07 1839095 /lib/libnss_files-2.12.1.so
7f8bb32c9000-7f8bb34c8000 ---p 0000c000 08:07 1839095 /lib/libnss_files-2.12.1.so
7f8bb34c8000-7f8bb34c9000 r--p 0000b000 08:07 1839095 /lib/libnss_files-2.12.1.so
7f8bb34c9000-7f8bb34ca000 rw-p 0000c000 08:07 1839095 /lib/libnss_files-2.12.1.so
7f8bb34ca000-7f8bb34d4000 r-xp 00000000 08:07 1839090 /lib/libnss_nis-2.12.1.so
7f8bb34d4000-7f8bb36d3000 ---p 0000a000 08:07 1839090 /lib/libnss_nis-2.12.1.so
7f8bb36d3000-7f8bb36d4000 r--p 00009000 08:07 1839090 /lib/libnss_nis-2.12.1.so
7f8bb36d4000-7f8bb36d5000 rw-p 0000a000 08:07 1839090 /lib/libnss_nis-2.12.1.so
7f8bb36d5000-7f8bb36dd000 r-xp 00000000 08:07 1839092 /lib/libnss_compat-2.12.1.so
7f8bb36dd000-7f8bb38dc000 ---p 00008000 08:07 1839092 /lib/libnss_compat-2.12.1.so
7f8bb38dc000-7f8bb38dd000 r--p 00007000 08:07 1839092 /lib/libnss_compat-2.12.1.so
7f8bb38dd000-7f8bb38de000 rw-p 00008000 08:07 1839092 /lib/libnss_compat-2.12.1.so
7f8bb397b000-7f8bb397c000 ---p 00000000 00:00 0
7f8bb397c000-7f8bb417c000 rw-p 00000000 00:00 0
7f8bb4661000-7f8bb4914000 r-xp 00000000 08:07 1977386 /usr/lib/libvorbisenc.so.2.0.7
7f8bb4914000-7f8bb4b13000 ---p 002b3000 08:07 1977386 /usr/lib/libvorbisenc.so.2.0.7
7f8bb4b13000-7f8bb4b2f000 r--p 002b2000 08:07 1977386 /usr/lib/libvorbisenc.so.2.0.7
7f8bb4b2f000-7f8bb4b30000 rw-p 002ce000 08:07 1977386 /usr/lib/libvorbisenc.so.2.0.7
7f8bb4b30000-7f8bb4b78000 r-xp 00000000 08:07 1980371 /usr/lib/libFLAC.so.8.2.0
7f8bb4b78000-7f8bb4d78000 ---p 00048000 08:07 1980371 /usr/lib/libFLAC.so.8.2.0
7f8bb4d78000-7f8bb4d79000 r--p 00048000 08:07 1980371 /usr/lib/libFLAC.so.8.2.0
7f8bb4d79000-7f8bb4d7a000 rw-p 00049000 08:07 1980371 /usr/lib/libFLAC.so.8.2.0
7f8bb4d7a000-7f8bb4d91000 r-xp 00000000 08:07 1839094 /lib/libnsl-2.12.1.so
7f8bb4d91000-7f8bb4f90000 ---p 00017000 08:07 1839094 /lib/libnsl-2.12.1.so
7f8bb4f90000-7f8bb4f91000 r--p 00016000 08:07 1839094 /lib/libnsl-2.12.1.so
7f8bb4f91000-7f8bb4f92000 rw-p 00017000 08:07 1839094 /lib/libnsl-2.12.1.so
7f8bb4f92000-7f8bb4f94000 rw-p 00000000 00:00 0
7f8bb4f94000-7f8bb4fd4000 r-xp 00000000 08:07 1841797 /lib/libdbus-1.so.3.5.2
7f8bb4fd4000-7f8bb51d4000 ---p 00040000 08:07 1841797 /lib/libdbus-1.so.3.5.2
7f8bb51d4000-7f8bb51d5000 r--p 00040000 08:07 1841797 /lib/libdbus-1.so.3.5.2
7f8bb51d5000-7f8bb51d6000 rw-p 00041000 08:07 1841797 /lib/libdbus-1.so.3.5.2
7f8bb51d6000-7f8bb5234000 r-xp 00000000 08:07 1973652 /usr/lib/libsndfile.so.1.0.21
7f8bb5234000-7f8bb5434000 ---p 0005e000 08:07 1973652 /usr/lib/libsndfile.so.1.0.21
7f8bb5434000-7f8bb5436000 r--p 0005e000 08:07 1973652 /usr/lib/libsndfile.so.1.0.21
7f8bb5436000-7f8bb5437000 rw-p 00060000 08:07 1973652 /usr/lib/libsndfile.so.1.0.21
7f8bb5437000-7f8bb543b000 rw-p 00000000 00:00 0
7f8bb543b000-7f8bb5444000 r-xp 00000000 08:07 1838761 /lib/libwrap.so.0.7.6
7f8bb5444000-7f8bb5643000 ---p 00009000 08:07 1838761 /lib/libwrap.so.0.7.6
7f8bb5643000-7f8bb5644000 r--p 00008000 08:07 1838761 /lib/libwrap.so.0.7.6
7f8bb5644000-7f8bb5645000 rw-p 00009000 08:07 1838761 /lib/libwrap.so.0.7.6
7f8bb5645000-7f8bb5646000 rw-p 00000000 00:00 0
7f8bb5646000-7f8bb5654000 r-xp 00000000 08:07 1970901 /usr/lib/libXi.so.6.1.0
7f8bb5654000-7f8bb5854000 ---p 0000e000 08:07 1970901 /usr/lib/libXi.so.6.1.0
7f8bb5854000-7f8bb5855000 r--p 0000e000 08:07 1970901 /usr/lib/libXi.so.6.1.0
7f8bb5855000-7f8bb5856000 rw-p 0000f000 08:07 1970901 /usr/lib/libXi.so.6.1.0
7f8bb5856000-7f8bb58a0000 r-xp 00000000 08:07 1973587 /usr/lib/libpulsecommon-0.9.21.so
7f8bb58a0000-7f8bb5aa0000 ---p 0004a000 08:07 1973587 /usr/lib/libpulsecommon-0.9.21.so
7f8bb5aa0000-7f8bb5aa1000 r--p 0004a000 08:07 1973587 /usr/lib/libpulsecommon-0.9.21.so
7f8bb5aa1000-7f8bb5aa2000 rw-p 0004b000 08:07 1973587 /usr/lib/libpulsecommon-0.9.21.so
7f8bb5aa2000-7f8bb5aa5000 r-xp 00000000 08:07 1973770 /usr/lib/libxcb-atom.so.1.0.0
7f8bb5aa5000-7f8bb5ca5000 ---p 00003000 08:07 1973770 /usr/lib/libxcb-atom.so.1.0.0
7f8bb5ca5000-7f8bb5ca6000 r--p 00003000 08:07 1973770 /usr/lib/libxcb-atom.so.1.0.0Aborted
ckr@ckr-laptop:~/Desktop/OpenDungeons$
oln {l Wrote}:I've also added the needed code to the build scripts to be able to install the game using "make install" (granted all the media files are there), if someone could test it in an installation they are not afraid of screwing up, it would be nice.
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