hiker {l Wrote}:Hi,
a few questions:
2. The Irrlicht Track Texture Conversion Pack is almost done (saves space on your hard drive and makes porting tracks slightly easier).
What is this exactly? If you are just converting all rgb textures to png/jpg: what format do you use, and why?
I use .png beacause I like t\this format and I want to be consistent (is this bad?)
3. A Fedora games admin is thinking about packaging the SVN repo for rawhide.
I don't understand this - someone wants to package the SVN repo into Fedora??? And what repo are you talking of - if it's STK by itself then I certainly will strongly object to anyone packaging an SVN version of STK - if this is what this sentence should mean.
Yes, that is what it means. However, this is rawhide the strictly development repo.
If you are talking of your stk-editor: have you started a new project for this on soureforge as I've asked you? It would really make sense to do this and move the stked-part of our SVN repository into this new svn repository.
You were kind of confusing me with your previous request, but I get it now. 0.0.5 is nearly finished.
5. I am going to be working on an addon pack for STK 0.7
I wouldn't start with this - the file formats are still changing.
OK, I'll still make one, but not publicly available.