Bugs in add-ons

Bugs in add-ons

Postby Wuzzy » 11 May 2019, 21:36

Here are some bugs I found in add-ons:

  • Around the Forest Lake (v1): Entire track has a checkerboard pattern, very ugly.
  • Bovine Barnyard (v2): Background music stops in last lap.
  • Black Forest: Pointless add-on, but can still be downloaded in 1.0.0. It's an official track now. Please make it invisible for 1.0.0 clients.
  • Volcan Island: Pointless add-on, but can still be downloaded in 1.0.0. It's an official track now. Please make it invisible for 1.0.0 clients.

I use STK 1.0.0.
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Re: Bugs in add-ons

Postby Maximiliano Fonseca » 12 May 2019, 04:57

Magic cross and Noloks Factory
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Re: Bugs in add-ons

Postby Topf01 » 12 May 2019, 21:43

That's a bit unspecific. I assume the problem you think of in

  • Nolok's Factory is that the ramp on the way through the crates is sometimes invisible.
  • Las Dunas Stadium instantly counts the first lap as completed unless it is played in reverse.
  • The Old Island has palm trees appearing untextured, e.g. as completely white.
  • Art Museum, similarly, has a completely white interior floor instead of the brick texture seen in the preview image. Makes it hard to tell how much you're skidding.
(All as experienced in 1.0.0 as well, mostly on Windows 10. [Shoot me.])

If Black Forest were to be made unavailable as addon in 1.0.0, this would have to exclude the android port, where it is not a preinstalled track. Same goes for Carneval de Cacao aka Cocoa Temple.
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Re: Bugs in add-ons

Postby sinisa3games » 12 May 2019, 22:06

noloks factory is yikes, very very chaotic
'Ello
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Re: Bugs in add-ons

Postby Maximiliano Fonseca » 14 May 2019, 03:57

mystic island also has problems
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Re: Bugs in add-ons

Postby Worldblender » 14 May 2019, 04:59

I've ran into many of those problems described here, hence I had to uninstall them. With my new effort to revamp tracks, I hope to get working on them within the next several weeks. I won't be able to submit my changes to the addons website for now, but they will be available from my addons repository at https://gitlab.com/Worldblender/stk-contrib-addons.
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Re: Bugs in add-ons

Postby Wuzzy » 14 May 2019, 23:29

BeBiLous Circuit 1, BeBiLous Circuit 2, The Ring of Sand: All these are completely broken, they fail to count laps.

Mystic Island is also broken. The computer karts can't drive at all and there are a million of graphical glitches that make the track near-unplayable.

The background music in Old Star Track does not work.

Tested in STK 1.0.
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Re: Bugs in add-ons

Postby Maximiliano Fonseca » 16 May 2019, 17:14

Other clues that do not work 100% are:
1-What a mesh when I play the track in mode follow the leader with 9 AI take me out of the game
2-Holiday 4rider (it is not add-ons) there is an error when playing in reverse mode
3-the cube has problems on its way,
4-Valley house,, the part of the cave (when the karts leave) the cave seems incomplete
5-Terabite (it is not (add-ons) the hoop at the beginning has an invisible wall that can not be transposed
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Re: Bugs in add-ons

Postby tempAnon093 » 05 Aug 2019, 16:39

The newest track 'Tux Racer' is crashing for me in both 0.9.3 and 1.0:

[verbose ] RaceManager: Nb of karts=1, ghost karts:0 ai:0 players:1

[info ] Track: Overall scene complexity estimated at 145
[warn ] physics: Kart at (37.752983 -1.415930 -222.968674) is too high above ground at (36.004642 -464.450256 -212.642990)
[error ] World: No valid starting position for kart 0 on track addon_tux-racer.
aka. GumballForAPenny
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