drummyfish {l Wrote}:There is a group taking over maintenance of such games:
https://gitlab.com/LibreGames
fluffrabbit {l Wrote}:If you want something easier, I think fRaBs looks neat and I can't find any central place where people are working on it. The LGW page lists a couple repos, and I also found this one by searching GitHub, but nobody has done a good writeup on the current state of the project. Ideally one would want the SDL2 version with the Free Abuse assets in one repo with an updated readme.
fluffrabbit {l Wrote}:outdated codebase
INSTALL {l Wrote}:Requirements for compiling
--------------------------
- SDL 1.1.6 <http://www.libsdl.org>
Lyberta {l Wrote}:And that's why you rely on ISO C++ facilities and not 3rd party libraries.
abuse 0.8
Abuse version 0.8
Sound: Disabled (couldn't find the sfx directory)
Specs : main file set to abuse.spe
Protocol Installed : UNIX generic TCPIP
Lisp: 527 symbols defined, 99 system functions, 319 pre-compiled functions
(load "abuse.lsp") [.. ]Segmentation fault (core dumped)
CMake Warning at data/CMakeLists.txt:343 (message):
Non-free music not found, it will not be included.
CMake Warning at data/CMakeLists.txt:412 (message):
Non-free sound effects not found, sound will not be enabled.
Abuse_1996/src/sdlport/video.cpp:30:10: fatal error: Glee.h: No such file or directory
#include "Glee.h"
^~~~~~~~
compilation terminated.
if (GLEE_VERSION_1_2) //is GL1.2 available?
{
glBlendColor(...); // safe to use GL 1.2 core functions
}
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