Important
This version of SuperTuxKart is an Alpha release, and as such is not stable
nor complete, and is meant solely for artists to port tracks over to the new
format. This binary can be used by the curious to take a look at where STK
is headed, but is not meant to be used to play.
Bugs
Before reporting any bug, make sure to check the list of known TODOs at
the following wiki page : http://supertuxkart.sourceforge.net/ToD ... e-complete
At the time of writing this, the list is :
- Some karts, or parts of karts, are overly shiny (appears to be a irrLicht bug)
- The GUI skin is only meant to be a placeholder, we will use a nicer one if someone makes one
- Character voices are bad quality and play too often. This needs to be fixed by the final release
- The smoke effect when skidding was not added back
- The "rescue butterfly" is currently an... anchor
- The "parachute" weapon is graphically broken
- The orange font is blocky when scaled down (which will happen on all resolutions unless your screen is HUGE), still have to figure out why
- The orange font does not have many non-ASCII characters
- Most translations haven't been updated
- Translations are currently technically limited to characters that can fit within a single UTF-16 character
- Not all tracks are properly setup for lap counting
- Player identity selection in kart selection track could use with improvements
- Multiplayer menus are not polished so expect a few bugs and glitches if you try multiplayer
- 3 Strikes Mode is not playable (mostly because no arena was converted yet)
- Grands Prix are not implemented
- Locking is only partially implemented; playing challenges is not implemented; what happens when you manage to unlock a feature is unknown
- End of race dialog : scores for AI players are broken
- Resolution changing is buggy
- The mouse will remain hidden in in-game menus
- Some icon grids in the GUI might contain "?"
- The "select random track" button does not work
- Gamepads of the same model currently all have the same config; i.e. one player can't choose to use his gamepad differently from other players using a similar gamepad
- The kart selection screen will be very slow where the graphic card or the driver isn't good at RTT (render-to-texture)
- In the kart selection screen, large karts might get clipped on sides
- Tracks group support is not implemented
- Some kart groups (e.g. add-ons) might be shown even if empty - they will even contain a "random kart" button, which is not a good idea to click on when the group is empty.
- Track animation support not quite complete
- On OS X, may crash on exit. (not sure if it's a irrLicht bug, or us not freeing it up properly)
- Hopefully more visual goodies! Also note that this status assumes irrlicht 1.7. 1.6 users will have a couple more glitches.
Downloads
Available binaries can be downloaded from https://sourceforge.net/projects/supertuxkart/files/, under the SuperTuxKart-alpha file group.
The source code package should be uploaded soon (Hiker?), but the code can be downloaded from SVN trunk; the alpha is revision 4463 (but of course newer revisions are only better!)
EDIT: It was reported to us that, on Windows, installing over a previous installation causes STK to fail. So make sure not to install over previous STK files
Making material for 0.7
In addition to the current docs that describe modelling, the parts about exporting the models has changed for 0.7. The documentation accessible from the "Get Involved" sectiopn of our website should progressively be converted to the new methods; meanwhile, look at the following articles :
http://supertuxkart.sourceforge.net/Track_exporter
http://supertuxkart.sourceforge.net/New_drivelines
EDIT 3 : http://supertuxkart.sourceforge.net/Irrlicht
Translations
While strings are not officially frozen, it is expected that they remain 95% the same. Translations are therefore welcome. Look at the following article for more information :
http://supertuxkart.sourceforge.net/Translating_STK
The latest supertuxkart.pot file can be obtained in our source code package when it becomes available, and is also in the data files of the new binaries. You can also obtain the latest version without getting SuperTuxKart as a whole at sourceforge
EDIT 2 : another bug was reported to us : when you translate STK, do not translate the strings "bottom" and "all", which have the comment "IGNORE". I will try to find a way to make these strings not appear in the .pot file for future versions