Hi all,
Sadly, the gampad bug I reported against RC1 still persists. However, I noticed a strange behaviour: It's just that single button which makes problems. When I assign acceleration to another key, it works without problems. Furthermore I then assigned braking to the problematic button and it showed the same symptoms as with the acceleration before (tested by driving backwards). I can exclude that it's the gampad's fault--I have a second gamepad of the exact same type and it showed the same behaviour.
Here's the problematic input configuration:
- {l Code}: {l Select All Code}
<gamepad name ="DragonRise Inc. Generic USB Joystick " enabled="true">
<action name="steerLeft" id="0" event="2" character="0" direction="0" />
<action name="steerRight" id="0" event="2" character="0" direction="1" />
<action name="accel" id="2" event="3" character="0" />
<action name="brake" id="3" event="3" character="0" />
<action name="nitro" id="7" event="3" character="0" />
<action name="drift" id="4" event="3" character="0" />
<action name="rescue" id="0" event="3" character="0" />
<action name="fire" id="5" event="3" character="0" />
<action name="lookBack" id="6" event="3" character="0" />
<action name="menuUp" id="1" event="2" character="0" direction="0" />
<action name="menuDown" id="1" event="2" character="0" direction="1" />
<action name="menuLeft" id="0" event="2" character="0" direction="0" />
<action name="menuRight" id="0" event="2" character="0" direction="1" />
<action name="menuSelect" id="2" event="3" character="0" />
<action name="menuCancel" id="3" event="3" character="0" />
</gamepad>
Additionally, while I was driving backwards happily (ever tried to win a race that way?) I noticed that if you pass the bride in the Canyon track, stop, and then drive the bridge backwards, the "pass a wooden underground" sound is gone.
Vale,
Quintus