SvenAndreasBelting {l Wrote}:The starting gate isn‘t finished yet. I would love to hear your ideas. Especially if I should keep the finishing line as it is.
SvenAndreasBelting {l Wrote}:You don‘t need to bother about the following things, I‘m going to take care of them:
6. The cows also have to be improved (this point I‘m not so fond of).
QwertyChouskie {l Wrote}:One thing you should definitely look into is using stk_generic_grassA/stk_generic_grassB/stk_generic_grassC instead of grass2.jpg. You can use e.g. Shotwell to change the color some (brighter/darker/more saturated/less saturated) and see how it looks. grass2 is IMO a very ugly texture that needs to be depreciated, and it doesn't even really fit the STK style that well. Also there are some texture here: https://github.com/supertuxkart/stk-code/issues/3053 and https://opengameart.org/content/synthet ... xture-pack though these don't fit the style quite as well IMO.
Mr.XX99 {l Wrote}:And there are "rescue issues":
when you drive into the tunnel and hit rescue you are placed in front of it and have to drive the whole tunnel again.
The same happens when you drive in reverse and you jump up the ramp at the train tracks, even if you drove to the rocks after the jump (which is a wide part), if you reset you're placed again in front of the ramp
you loose much time with these
SvenAndreasBelting {l Wrote}:QwertyChouskie {l Wrote}:One thing you should definitely look into is using stk_generic_grassA/stk_generic_grassB/stk_generic_grassC instead of grass2.jpg. You can use e.g. Shotwell to change the color some (brighter/darker/more saturated/less saturated) and see how it looks. grass2 is IMO a very ugly texture that needs to be depreciated, and it doesn't even really fit the STK style. Also there are some textures here: https://github.com/supertuxkart/stk-code/issues/3053 and https://opengameart.org/content/synthet ... xture-pack though these don't fit the style quite as well IMO.
It's to late to include a better grass texture for the first version. Maybe i will include a new grass texture in the future.
SvenAndreasBelting {l Wrote}:The size of the file is not caused by the trees, but by the amount of the textures. (And I'm not sure if other tracks use much less textures)
SvenAndreasBelting {l Wrote}:@GeekPenguinBR The cow looks good for me, could you send me the file so that I can modify and texture it?
SvenAndreasBelting {l Wrote}:@ GeekPenguinBR – thanks for the cow, it’s not yet included. Will do when I have time.
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