Farmer's Journey

Farmer's Journey

Postby mikhluz » 28 May 2018, 09:54

Image

This is a simple runner (walker exactly:) ) made with Verge3D engine and runs directly in the browser. All was modelled in Blender, even texturing in 90% made in Blender: I just set up shaders and light and baked it to texture. In my pipeline I've also used 3ds Max, Krita, Webflow, Gimp and Audacity. The game was made without coding in two weeks by only one artist.

Character and most of the assets based on concepts of Vihn Nguyen https://www.artstation.com/nguyenvinh_artis . Thanks to Forget the Whale http://freemusicarchive.org/music/Forget_the_Whale/ for the soundtrack.

Link to the game: https://cdn.soft8soft.com/demo/applications/farmers_journey_max/index.html
You can also download all source files with mesh, textures and sounds: https://www.soft8soft.com/get-verge3d/
Engine's Site: https://www.soft8soft.com
Some art related to the game can be found here on my ARTSTATION: https://www.artstation.com/myartstation/projects/AJgZ5/edit
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Re: Farmer's Journey

Postby SecureUvula » 28 May 2018, 15:06

Wikipedia says the Verge3D engine is 'trialware', is that right? https://en.wikipedia.org/wiki/Verge3D
https://activated-onion.itch.io/ "Not only does she do it for free, she doesn't do it at all."
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Re: Farmer's Journey

Postby mikhluz » 29 May 2018, 08:54

SecureUvula {l Wrote}:Wikipedia says the Verge3D engine is 'trialware', is that right? https://en.wikipedia.org/wiki/Verge3D
Yes it is, but in fact it's not limited in time, you will just have a specific watermark in your application before you buy a license.
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Re: Farmer's Journey

Postby mdtrooper » 29 May 2018, 17:59

mikhluz {l Wrote}:
SecureUvula {l Wrote}:Wikipedia says the Verge3D engine is 'trialware', is that right? https://en.wikipedia.org/wiki/Verge3D
Yes it is, but in fact it's not limited in time, you will just have a specific watermark in your application before you buy a license.


Well, then the engine is not free software https://en.wikipedia.org/wiki/Free_software.
And I have a Patreon in https://www.patreon.com/migueldedios.
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Re: Farmer's Journey

Postby Julius » 30 May 2018, 07:00

I thought about moving it off-topic, but I think this project does deserve more attention as it is clearly done by a open-source minded artist who just doesn't have the coding knowledge to use a FOSS engine.
I guess this could be seen as a nice prototype game for an interested programmer to join the team and do it properly with a different engine? Maybe an interesting project to do in Godot-3?
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Re: Farmer's Journey

Postby mikhluz » 30 May 2018, 10:02

Julius {l Wrote}:I thought about moving it off-topic, but I think this project does deserve more attention as it is clearly done by a open-source minded artist who just doesn't have the coding knowledge to use a FOSS engine.
I guess this could be seen as a nice prototype game for an interested programmer to join the team and do it properly with a different engine? Maybe an interesting project to do in Godot-3?

Thanks for leaving it here, I just forgot about stright rules of using only FOSS on this forum. I used a Blend4Web engine for a long time and it was open-source and just forgot that Verge3D not absolutely free. Sorry for that. I'll be more attentive next time.
Julius {l Wrote}:I thought about moving it off-topic, but I think this project does deserve more attention as it is clearly done by a open-source minded artist who just doesn't have the coding knowledge to use a FOSS engine.
I guess this could be seen as a nice prototype game for an interested programmer to join the team and do it properly with a different engine? Maybe an interesting project to do in Godot-3?
Yes, I look at Godot before and even started to create a simple scene, but it's difficult to make something alone if you don't know GDScript. There's no a lot of programmers around for callobration to work together and even if you find someone it's always difficult to keep callobaration for a long lime and finish a project. My experience say that its easely to do it all on your own:).
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