eugeneloza {l Wrote}:Duion {l Wrote}:list some of the most popular proprietary games right now
Which of those were made by a team with less than 10 members?
More.
GTA 1-5 ----- well, the "3d" ones I've seen are clones of Carmageddon, which is clone of Need For Speed, which is clone of Test Drive, which is clone of early racing games.
Left 4 Dead 2 ----- another clone of Doom, being another clone of Wolfenstein right?
Euro Truck Simulator 2 ----- yet another clone of Test Drive? Or Stunts which is an advanced clone of Test Drive? Never payed attention to this game, so I might be wrong.
Fallout 4, the clone of The Elder Scrolls V: Skyrim, the clone of Oblivion, the clone of Morrowind, the clone of Daggerfall, the clone of Arena, the clone of Ring of Nibelungen, the clone of Wolfenstein 3D.
Counter-Strike, Portal 2 --- yet another clones of Doom, right? Really advanced clones.
The Sims(TM) 3 ------- that's really something new. However... wait. Clone of Space Colony? Which is clone of some ancient DOS game I've played in 90s? And actually a clone of Barbie-like dolls?
Making a cool and advanced clone which will surpass the original is an art, really. But basically, we can link all the games to some "generes" which are First-person shooters, actually most being clones of either Wolfenstein 3D or early flight/tank simulators, real-time strategies as made popular by Dune2 (actually 99% of modern RTS are just really advanced clones - throw out all the "decorations" and you'll see the same gameplay elements). turn-based strategies (Fallout 1-2 were clones of X-Com, which was a clone of Laser Squad, right?), etc., etc., etc.
I can name very few games that really introduced NEW gameplay mechanics. Did you know about Pony Island?
Well, how about
MERITOUS. Unique battle mechanics like I've never seen.
BATTLE FOR WESTNOTH. Really cute strategic solutions giving the game unique feel.
DUNGEON CRAWL STONE SOUP. Didn't dungeon crawlers started with FOSS games? I may be wrong.
MINE TEST. Successfully cloned into proprietary Minecraft.
FREE DROID RPG. While it shares a lot of similarity with Diablo (wasn't it an isometric clone of Gauntlet?) and Droids, it has its unique features making it rather realtime Fallout 1 in style.
Check out Simon Tatham's Portable Puzzle Collection, it's awesome and full of unique games, earlier found only in pen-and-paper.
Should I mention that Ur-Quan Master was opensourced? Which is a clone of nearly the first computer game ever - StarWars?
Speaking of this forum we should also mention
Ancient Beast - maybe there's some game like that, but there's a lot of unique gameplay elements I've first seen in this game.
Lips of Suna - While we may call it just "a 3D rogue-like", it has a lot of unique feel and mechanics.
Valyria Tear / Heroes of I-always-forget-the-spelling-cost - Unless we call all jrpgs clones of some-ancient-jrpg it has a lot of unique solutions both in plot and in gameplay.
Wyrmsun - While a warcraft-like strategy, I'm highly unsure if it's a clone.
Rogue Box Adventures - A unique and successful merge of some mechanics.
So... what about the ratio? How many clones are there in proprietary games and how many clones are in FOSS?