Which brings me to the following questions:
- Are there any open-source mods to those engines that focus on netcode improvements?
- Does anyone recommend any other open-source project with top-notch netcode?
Julius {l Wrote}:No real clue, but did you have a look at RakNet?
dulsi {l Wrote}:I haven't tried any net libraries so I can't help. I will say it might help if you describe what you want. knet and enet seem very low level. Torque3D and ioquake3 are specifically for 3D games with prediction, compensation, and interpolation as you mention. Are you making a 3D game? Are you looking for a tool with the features of the game engines you mentioned? What are your must have features and nice to have features?
Lyberta {l Wrote}:Can you say what's wrong with ioquake3 and Torque3D?
Users browsing this forum: No registered users and 1 guest