Wuzzy {l Wrote}:Okay, the scons building process works now and I built Yorg. But for some weird reason it permanently steals the focus of my windows while it is building. This is terribly annoying and makes my computer more or less useless until the building process ends.
Actually I modified the building process recently, to make it faster by using multithreading. But maybe the first version of my implementation used too many threads, which consume a lot of RAM (and this may slow down the building machine). Now I've decreased the number of threads and added an option for modifying it.
Wuzzy {l Wrote}:Anyway, now I can at least start Yorg and click around in the main menu and stuff, but when I start the first single race, I only come to the loading screen, but it crashes after a few seconds. I don't get to see the actual race track.[...]
The branch master is expected to be unstable, since it is where I introduce new bugs almost daily. The bug you reported has been fixed, thank you for reporting.
If someone prefers a stabler branch, there are the other branches. Anyway, since I have just worked on them for creating a new branch, so they aren't really stable right now. But this will definitely change in the future: the stable branch will be considered stable, and the testing branch will be considered as the "pre-release" branch.
Wuzzy {l Wrote}:PS: You seem to use the “NB” awfully lot. I think this abbreviation is quite obscure, at least in English. Better remove it or find something better to avoid confusion.
Thank you very much (I didn't know it), I've changed that!
Wuzzy {l Wrote}:PPS: I attached a German translation for your game, feel free to include it under any license. Warning: This translation is untested (for obvious reasons), so I will probably submit a 2nd version when everything works for me.
Wow, thank you very much! I've added your translation, and credited you on the site and in the game (please let me know if you prefer not to be credited). If you need to submit another version, you may start from the current one, since it is up-to-date. I've written a small guide for translators, there could be some hints. Thank you very much!