Does anyone know of any open source simlish/gibberish speech generators, or games that implement these?
I'm referring to where instead of recorded voice, you have gibberish audio played while speech text is shown. The audio can even dynamically fit the text to varying degrees.
A very popular approach in the 90's is where a single sound effect is played repeatedly, with possible pitch and speed variations, in sync with text. This was used a lot in classic JRPGs, but also many other games like GTA 1/2. Here's an example from Shining Force II:
youtu.be/nEN4JpM90CY
Another approach is to have some stock gibberish phrase that's repeated, like in The Sims, KotOR, and this example here which is surprisingly effective:
youtu.be/so_QEz9W2dw
Here's a more complex approach, one that I'm not sure is widely used: http://www.zbogucki.com/portfolio/dialogue-generator/
It uses audio middleware and a sound bank of phonemes to get a variety of generated voices that matches text quite well.
And then there's a huge list of examples over at TVTropes: http://tvtropes.org/pmwiki/pmwiki.php/M ... ingSimlish
Are there any open source examples? I'm surprised I didn't find any. I'd like to see what different approaches people use and how they do them.