xenodora {l Wrote}:I don't know if any still follows this project, but ...
Thank you! I first discovered this project just slightly before Amuzen left forever. There have been some times when I have attempted to pick-up on this project, but I have very little programming skills (Arduino is all that I can do without being confused on every step).
I would go through the Lua tutorials at Tutorials Point to try to learn to write in Lua. Then I would spend hours just staring at the code in this game trying to figure it out. There were 2 or 3 periods when I would spend hours of my time just trying to do this. But after all that, I never managed to make any real programming change. The most advanced thing that I managed to do was to add a spec for explosive weapons (grenades); the explosion radius.
However, I was much more successful at making little edits in Python. By reading the plugin API changes on the Blender wiki and looking over the Python tutorials at Tutorials Point, it took less than an hour for me to update the LoS Blender exporter for newer Blender versions. Do you want me to go get it, or did you already do that yourself?
While I never managed to revive this project myself, I have occassionally checked back on it, waiting for some god to come down and make miracles happen. And that god is YOU, Xenodora. Thank you! You are my hero!
Julius {l Wrote}:... most people didn't really like the "new" extreme cell-shaded look.
Did they not like it? Who said that? Where? I know that I didn't like it so much, but I don't recall seeing anyone else say that.
I've been playing around a little with 0.5.0 and see how in some ways it's better. ... Fully modelled face: 0.8.0's face is simply painted on, which results in it looking rather flat when you get the camera in close.
Definately. When I first discovered Lips of Suna it was 0.8.0 that I was playing, and I was thinking of ideas of how it could change in the future.
Then I found a video of 0.5.0.
I was shocked; it looked exactly like my vision of how Lips of Suna would appear in the future. And this is the old version?
They had real 3d eyes, the menu's were better. I even [url]started a topic[/url] to express what I thought, which has never gotten a single reply to this day. If they had it so good, then why would they want to go backwards?
Can anyone please enlighten me on this?
I unfortunately never got to play 0.5.0, as I never managed to successfully compile it. I think it required old packages for old Ubuntu versions.