charlie {l Wrote}:LODS, no? I mean, seriously, your antenna looks considerably blockier/worse - but how often will a player be close enough to tell? But isn't that what LODs are for, right?
Ok maybe I went a bit harsh with the parabolic dish which could have more poly, but I maintain my claim of too much polygons used for the feed antenna (for your information the feed antenna is
this.
The question is using appropriate polygon density depending of the location on the map. Will it be near or far away from the player ?
In this case I think mine is a good approximation of an antenna. It's important to keep the polycount "low". If I had to do the dish it would look like this
And it's not only the antenna who is too high poly. For instance the camera used by gimp is also wayy too much detailed for the usage we do in SuperTuxKart.