Played a while with modelling low-poly skull. Something I don't like about it, especially shadows from low-poly surface. But maybe it will do as it will be very small relative to the model? Or should it be made more sphere-like to cast less shadows? Or make a high-poly skull for more realistic shadows (I don't think it worth it)? Skull texture used "0510 Turmschädel Württembergisches Landesmuseum Stuttgart anagoria.JPG" by Anagoria with CC-BY-3.0 http://commons.wikimedia.org/wiki/File: ... agoria.JPG Plus my photo/texture as in FortBed (CC0)
Maybe I should add it to the model and see how it looks in composition...
I need to know to handle the model issue on Github, are the two latest models also throwing errors? it all migth come from me using a mesh exporter that unnoticed may have come old.
I need to know to handle the model issue on Github, are the two latest models also throwing errors? it all migth come from me using a mesh exporter that unnoticed may have come old.
Yeah, we need to sort that out and make a howto once we've sorted this out. Yet, those are harmless warnings that have been here for ages, so don't worry too much about them for the moment.
I like the swamp pup + transition to uncle fungus. Even if for now, we'd use the pup only for simplicity purpose.
you should already have a nice texture library, why do you use the same one so many times? You should use a dark wood one for the frame and an iron/steel one for the bars, from some distance it doesnt look bad , but if you get near the grainy texture gives a very bad impression. Just a bit of texture working can made a model look far better than it can, sometimes if you think the texture is too "clean" you have to layer above another one to create some beliable noise, randomly generated noise (like clouds) is normally pretty bad looking.
... Hmm... I seem to be out of new ideas Had an idea of cradle-like bed (like modern intelligent bed for infants), and, maybe a ruined brick house (burned down with combusible lemons ) - just foundation and remnants of walls?
eugeneloza is unstoppable! What model should I import among all the ones done and prepared so far? Or should I wait for creatures going along with them?
maybe its time to stop with monster beds, we have lots of them thanks to you . Want to try heroes beds? we need for sure:
- poormans bed - nobleman throne - barbarian throne - a small altar for praying (bench from church? but more comfy) for cleric - Same as before but richer (for paladin) - a 1x1 pink circular couch for a girl - a mage throne/sofa - beer barrel with jar and stool for dwarf
Texture: Gimp-clouds (CC0) I could not find good marble texture Everything that fits has undefined license... 30 Authentic Medieval (or at least Old) Paintings - painting-13.jpg http://opengameart.org/node/8737 by eleazzaar with CC0. 30 Authentic Medieval (or at least Old) Paintings - painting-05.jpg http://opengameart.org/node/8735 by eleazzaar with CC0.