Some of you have raised the issue of how little guidance we have regarding the creature models, and its true that we are making do with what we have. So ill appreciate any help you can contribute on what ill expose:
The basic guidelines to creatures are here:
viewtopic.php?f=37&t=1387Of those:
Heroes/Humans:Adventurer- doneDwarf (advanced blacksmith)- doneDefender - donecan be replaced/added:
Wisp -
http://www.blendswap.com/blends/view/67196 (replaced by familiar/small dragon, its an scout weak unit)
Wizard -
http://opengameart.org/content/wizard-4 (minus sword)
Barbarian -
http://opengameart.org/content/rigged-t ... -barbarian (Needs retopo and a lot of work, migth not be worth the effort)
Fairy -
http://opengameart.org/content/goth-female-fleur-du-mal (if we add wings)
That left us with a few others that are also good to be included but are not on list:
Executioner -
http://opengameart.org/content/rigged-t ... xecutionerPirate -
http://www.blendswap.com/blends/view/74104Bounty hunter -
http://ancientbeast.com/units/#Bounty_HunterNobleman -
http://opengameart.org/content/undead-maleAnd mising this ones:
Digger Dwarf, Knight, Paladin, King, Construct, Cleric (there is a concept for him), Church maiden, Archer, Human blacksmith, Angel; Halfling and guard dog (these two can be discarded)
The current knigth and dwarfs are so low poly that hurt my eyes, wizard is passable.
Monsters:Of those:
Tentacle - Done (to be renamed to something like Leech)
Lizard man - Done
Cave hornet - done
Scarab - done
Spider - done
Troll - done
Goblin - done
Orc - Done (possible candidate to replacement in favor or something more beastly?)can be replaced/added:
Swamp pup -
http://www.blendswap.com/blends/view/45551Necrofague/zombie -
http://www.blendswap.com/blends/view/20658Roach -
http://opengameart.org/content/beast-02 (with some skin reworking)
Wivern -
http://ancientbeast.com/units/#Golden_Wyrmgood to be included but are not on list:
Zombie -
http://www.blendswap.com/blends/view/4807Zombie 2? -
http://opengameart.org/content/night-demonAnd this others in different states:
Kreature/dragon/Pit demon/kobold/goblin - too low poly, need new models
Skeleton/lamia/cultist - Work in progress by me
Bone golem/Bandit/Dark elf/Hephestos - exists only in concept
Missing ones:
Imp(small devil), goblin inventor, warlock, wraith, dark knigth
Personal preferences from ancient beast:
Miss Creeper -
http://ancientbeast.com/units/#Miss_CreeperUncle fungus -
http://ancientbeast.com/units/#Uncle_Fungus (as swamp pup evolution a stinky creature like the vile demon)
Marauder -
http://ancientbeast.com/units/#MarauderMagma Spawn -
http://ancientbeast.com/units/#Magma_SpawnMetal face -
http://ancientbeast.com/units/#Metal_FaceSarcophag -
http://ancientbeast.com/units/#SarcophagAs you can see, we barely have any heroes models and the monster side has more integrated ones but a lot need better models. the good is that we can fill gaps with the ones from Ancient Beast