by NeonKnightOA » 02 Dec 2013, 18:30
And I liked it. :P
The map is pretty big, and there's a lot of room to skid, so those are points in favor.
But sometimes is easy to miss and fall or crash in some sections (like the first bifurcation), and in many others there are decorative objects in the way, such as arch doors. The most notable offenders are the first bifurcation after the start (southwest corner) and the northwest corner immediately after the boost ramp. You might also want to add something to the northwest entrance to the U-shaped south corner, so players don't crash by accident.
No problems in Reverse mode.
A bit more of lighting would also benefit the map.
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