Another track: Nitro

Another track: Nitro

Postby david herrera » 20 Jul 2013, 08:29

sorry for my recklessness :( , but i made a new track in all the past time, track has no name yet(i will think a name later) :x

:!: Some images

06.jpg


04.jpg


03.jpg


02.jpg


Important: I'm trying to export the track, but this message shows me some error... Someone know about this?, how i correct this?

01.jpg


tell me your opinions, Please :cry:
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Re: Another track: Nitro

Postby samuncle » 20 Jul 2013, 09:28

Wow the track looks fun, but It's difficult with only screenshoot to give an opinion.

So I think you should upload the .blend so we can see what goes wrong and test the track :).
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Re: Another track: Nitro

Postby Ludsky » 20 Jul 2013, 12:21

Wow, again a wonderful track !! I think. David Henrrera, you are a best for me (I love your 2 track "Extreme Dimension" and "Mystic Island")

Good Luck ;)

PS : Could you put your track "Extreme Dimensions" in addons ?
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Re: Another track: Nitro

Postby david herrera » 20 Jul 2013, 16:23

:twisted: thanks :twisted: , still not i finished the track, but here is:
:!: :D
Last edited by david herrera on 20 Jul 2013, 18:06, edited 1 time in total.
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Re: Another track: Nitro

Postby tavariz91 » 20 Jul 2013, 17:57

Hi!

I wanted to open it, my computer don't want to:
{l Code}: {l Select All Code}
tar: This does not look like a tar archive
tar: Skipping to next header
tar: Exiting with failure status due to previous errors
:think:
Any idea?
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Re: Another track: Nitro

Postby david herrera » 20 Jul 2013, 18:04

:) "ZIP" :)
NitroBec.zip
(863.74 KiB) Downloaded 475 times
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Re: Another track: Nitro

Postby tavariz91 » 20 Jul 2013, 18:09

thanks :)

Edit:
Not working (v0.8, linuxmint nadia); :cry:

stdout.log
{l Code}: {l Select All Code}
[Irrlicht Warning] Could not open file of texture: chinch-fur.rgb
[Irrlicht Warning] Could not open file of texture: chinch-skin.rgb
[Irrlicht Warning] Could not open file of texture: tuxkart.png
[Irrlicht Error] LOAD PNG: not really a png
: /home/moi/.local/share/supertuxkart/addons/tracks/city-lights/screenshot.png
[Irrlicht Warning] Could not open file of texture: /home/moi/.local/share/supertuxkart/addons/tracks/NitroBec/NSscreenshot.jpg
[IrrDriver] Texture '/home/moi/.local/share/supertuxkart/addons/tracks/NitroBec/NSscreenshot.jpg' not found; Put a breakpoint at line /build/buildd/supertuxkart-0.8.0~8475/src/graphics/irr_driver.cpp:1153 to debug!
[Irrlicht Warning] Could not open file of texture: /home/moi/.local/share/supertuxkart/addons/tracks/NitroBec/NSscreenshot.jpg
[IrrDriver] Texture '/home/moi/.local/share/supertuxkart/addons/tracks/NitroBec/NSscreenshot.jpg' not found; Put a breakpoint at line /build/buildd/supertuxkart-0.8.0~8475/src/graphics/irr_driver.cpp:1153 to debug!
[Irrlicht Error] Could not load mesh, because file could not be opened: : /home/moi/.local/share/supertuxkart/addons/tracks/NitroBec/untitled_track.b3d

stderr.log
{l Code}: {l Select All Code}
WARNING: Music not playing when it should be. Source state: 4116
Texture '/home/moi/.local/share/supertuxkart/addons/tracks/NitroBec/NSscreenshot.jpg' not found!
ERROR: cannot load mesh </home/moi/.local/share/supertuxkart/addons/tracks/NitroBec/untitled_track.b3d>
Warning: Main track model 'track' in 'untitled_track.b3d' not found, aborting.
AL lib: ReleaseALC: 1 device not closed
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Re: Another track: Nitro

Postby Totoplus62 » 20 Jul 2013, 18:20

The game just crash when i want to test
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Re: Another track: Nitro

Postby betharatux1 » 22 Jul 2013, 00:32

just export track from the source, to make it work ;)
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Re: Another track: Nitro

Postby Ludsky » 23 Jul 2013, 13:57

Totoplus62 {l Wrote}:The game just crash when i want to test


same for me. Just waiting....
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Re: Another track: Nitro

Postby tavariz91 » 23 Jul 2013, 17:34

betharatux1 {l Wrote}:just export track from the source, to make it work ;)


Sorry, I don't know how to make it and don't have time to learn it... (I'm too much playing stk ;) )
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Re: Another track: Nitro

Postby betharatux1 » 25 Jul 2013, 12:07

i tried export it and track can be playable :) but i found bug when playing this track :think:
these bug just some mesh was reverse, and need to flipped for make it looks normal :lol:
bug_010.PNG
bend 1

bug_020.PNG
bend 2

bug_030.PNG
bend 2

bug_040.PNG
bend 2

bug_060.PNG
bend 2
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Re: Another track: Nitro

Postby betharatux1 » 25 Jul 2013, 12:22

and for someone want play it, this exported file by me :)
just put it in track folder
Attachments
untitled_track.b3d
If this file does not work on you do not blame me
(1.05 MiB) Downloaded 386 times
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Re: Another track: Nitro

Postby Ludsky » 25 Jul 2013, 16:58

betharatux1 {l Wrote}:and for someone want play it, this exported file by me :)
just put it in track folder


Thanks You ! I think David Herrera correct errors :)
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Re: Another track: Nitro

Postby david herrera » 25 Jul 2013, 17:23

ohh thanks, i find some errors, the track is currently at version 2 :) :) :)
fixed bugs
more improvements
a medium performance
animated scenery
:p



NitroBec.zip
(976.34 KiB) Downloaded 452 times




:twisted:
a important bug :
I have not corrected the movement of the track (endless laps)
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Re: Another track: Nitro

Postby Ludsky » 25 Jul 2013, 20:09

Good track ! This track is more simple as your previous track but it's good same :) Your should be perhaps make more simple track :p I love all your track !!!!

- Perhaps add best texture
- In the picture, you sould be add a ramp with nitro or wizz ^^
Attachments
ranp.PNG
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Re: Another track: Nitro

Postby david herrera » 25 Jul 2013, 20:57

add a best texture? a example:
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Re: Another track: Nitro

Postby Totoplus62 » 25 Jul 2013, 21:05

This track is really interesting :)

In my opinion there is too much blue (even on the road)
Good job !
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Re: Another track: Nitro

Postby Ludsky » 25 Jul 2013, 21:50

david herrera {l Wrote}:add a best texture? a example:


Perhaps add a best texture for the road (same as hacienda or sandtrack ?)

and add a best texture for the rock ( see my picture, some texture for this)
Attachments
rock.png
rock2.png
rock3.png
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Re: Another track: Nitro

Postby david herrera » 25 Jul 2013, 22:54

usually i should accept the change in texture, but the atmosphere of the track does not correspond to real textures, as mentioned above :(

I can only replace these textures with others of the same type :shock:
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Re: Another track: Nitro

Postby Ludsky » 26 Jul 2013, 10:45

david herrera {l Wrote}:usually i should accept the change in texture, but the atmosphere of the track does not correspond to real textures, as mentioned above :(

I can only replace these textures with others of the same type :shock:


My textures is example, just change little best textures ^^
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Re: Another track: Nitro

Postby david herrera » 27 Jul 2013, 05:12

I'm thinking about it... :D
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Re: Another track: Nitro

Postby Tuxfan » 28 Jul 2013, 14:08

Hi David!
I tested your track and I am quite impressed. This track radically follows the comic style guideline. I like it.

Here are some suggestions on how to improve it:
V1.jpg

The cars/ other obstacles are placed such that they simply make the road more narrow. But once you know that you simply have to follow the middle line of the road, this part of the track lost its challange. I could even manage to get past all obstacles although my vision was blocked by a plunger. You could arrange the cars such that the karts are forced to drive in curves to avoid them.

V2.jpg

Here suddenly the middle stripes end. Why?

V3.jpg

I like the falling rocks - once I learned how to avoid them. (By driving as far left as possible.)
This part of the track needs some visual improvements. Both the road and the sky have almost the same color.

V4.jpg

I like this part of the track. It somehow reminds me of the android game "subway surfers". But why is the sequence with the trains so short? There is still some room left to extend this part of the track.
And by the way: in subway surfers there are ramps that allow the player to climb on top of the trains. This could be a cool feature if done well. (The ramps have to be easier to use than the ramps in oliver's math class!)


V5.jpg

This screenshot shows an animated engine. I guess you invested some time to create this detail. Make it more visible - the players can see this part only for a fraction of a second.
By the way - the blue factory needs more details. I does not even have windows.

Keep up your good work.
And upload your tracks to the addons - they are worth it.
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Re: Another track: Nitro

Postby david herrera » 26 Nov 2013, 01:09

i started a new version of this track
fixed bugs and a new part of track
only wait a minute, please :|
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Re: Another track: Nitro

Postby Ludsky » 27 Nov 2013, 10:33

david herrera {l Wrote}:i started a new version of this track
fixed bugs and a new part of track
only wait a minute, please :|


Wonderful.... We Wait ....

PS : Why your second track is not in addons ?
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