[Texture] New brick texture

Re: [Texture] New brick texture

Postby Ludsky » 18 Jan 2013, 11:18

I like all texture, it's so good ! Thanks !
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Re: [Texture] New brick texture

Postby fraang » 18 Jan 2013, 19:45

antoine {l Wrote}:Good work, fraang. Think you could do some retexture work on the canyon? I've always found the painted desert beautiful http://pencilsharpener.org/travel/Roadt ... desert.jpg or http://d1vmp8zzttzftq.cloudfront.net/wp ... 0x1066.jpg. Doing a search for painted desert I actually stumbled on this https://www.youtube.com/watch?v=yfi49DErMKE


You mean the canyon track from the addons repo, right? Sure I will give it a shot. ;)

Another texture, the acid_lake.png from the XR591 track:

Old texture and screenshot:
Image
Image
Original size: http://i.imgur.com/KxJhx.jpg

New texture and screenshot:
Image
Image
Original size: http://i.imgur.com/EWppz.jpg

It's currently a JPG file, maybe we should convert to PNG?

Btw. if someone has a texture in mind which needs some love, let me know. :)
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Re: [Texture] New brick texture

Postby Auria » 19 Jan 2013, 00:53

Thanks a lot, committed!
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Re: [Texture] New brick texture

Postby antoine » 19 Jan 2013, 03:37

Yeah, that's the track I was referring to. It has a lot of potential and it's the only track I know of that features a really good downhill section. Great work on your next green texture for the alien planet. Maybe you could retexture the alien's eye from the picture you uploaded? Personally, the biggest things I'd like to see improved are the skyboxes (from certain levels) and karts.
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Re: [Texture] New brick texture

Postby fraang » 19 Jan 2013, 23:06

Hi again.
I have a new texture for the alien in the acid lake:

Texture mars_eye2.jpg (128x64 --> 256x128):
Image
Image

Screenshots:
Old:
Image
Original size: http://i.imgur.com/67TvQbx.jpg
New:
Image
Original size: http://i.imgur.com/xjBj9JC.jpg
Last edited by fraang on 23 Jun 2013, 23:47, edited 1 time in total.
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Re: [Texture] New brick texture

Postby Totoplus62 » 20 Jan 2013, 11:01

Nice !
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Re: [Texture] New brick texture

Postby antoine » 20 Jan 2013, 11:26

Look great. I can't wait to see more of your work.
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Re: [Texture] New brick texture

Postby Funto » 20 Jan 2013, 13:43

We would get a better idea of how this is an improvement if you also post screenshots of the state before your modifications...
Otherwise it looks good as a whole, though I woud incease the greenish lighting around the lake, and maybe introduce some transparency.
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Re: [Texture] New brick texture

Postby samuncle » 20 Jan 2013, 13:44

auria {l Wrote}:We however cannot use this animation. We already have what is needed to make animated water in-game, so instead the track should be re-exported to use the tools we already have


Now we can ;).
Image
But it's still WIP ^^
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Of textures and models

Postby fraang » 24 Jan 2013, 03:06

@ Funto: The two screenshots are taken before and after the new texture for the alien in the acid lake was applied. Btw. I am only doing the textures at the moment.

Here is the comparison of the textue itself. Screenshots are in the post above.
ImageImage

Here are two screenshots of a new Tux model and his kart I am working on :) :

Image
Image

Feedback is welcome. :)
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Re: [Texture] New brick texture

Postby Arthur » 24 Jan 2013, 03:11

jooost has already made a new Tux and kart which I think is likely to be featured in the main game. Just saying. ;)
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Re: [Texture] New brick texture

Postby Funto » 24 Jan 2013, 21:04

And in case this happens, I think it gives even another good reason to consider the icon that has been proposed in the mailing list...
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Re: [Texture] New brick texture

Postby fraang » 31 Jan 2013, 22:50

Hi again,

any word from the devs about the acid lake monster texture? Do you think it is an improvement? :)

And another texture which I think needs some love: purplenebula_[bg|ft].jpg from the startrack:

Textures:
Old (512*512px)
ImageImage

New (1024*1024 px, If it is to large I can scale it down.)
ImageImage

Screenshots
Old
Image
Image
New
Image
Image
Image

I hope you like it. :D
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Re: [Texture] New brick texture

Postby Auria » 01 Feb 2013, 02:29

There is a new star track replacement in the works so not sure what the skybox will be like for the new track. That being said, purplenebula is also used for the "feature unlocked" scene, so it is still relevant to improve it :)

I think it's a good start, but a bit too dark. More stars could help perhaps?
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Re: Of textures and models

Postby charlie » 01 Feb 2013, 02:49

fraang {l Wrote}:Here are two screenshots of a new Tux model and his kart I am working on :) :

Image
Image

Feedback is welcome. :)

These look really promising. I'm curious to see where it goes.

The model for Tux is shaping up nicely; STK may not be the only project interested in this. (Hint: opengameart upload at some point!)

Arthur {l Wrote}:jooost has already made a new Tux and kart which I think is likely to be featured in the main game. Just saying. ;)

Links/images? Or is it off-forum?
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Re: [Texture] New brick texture

Postby Ludsky » 01 Feb 2013, 13:49

Auria {l Wrote}:There is a new star track replacement in the works so not sure what the skybox will be like for the new track. That being said, purplenebula is also used for the "feature unlocked" scene, so it is still relevant to improve it :)

I think it's a good start, but a bit too dark. More stars could help perhaps?


Samuncle work is a new Startrack, i think is a new startrack >> viewtopic.php?f=18&t=2914
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Re: Of textures and models

Postby Jooost » 01 Feb 2013, 13:58

charlie {l Wrote}:
Arthur {l Wrote}:jooost has already made a new Tux and kart which I think is likely to be featured in the main game. Just saying. ;)

Links/images? Or is it off-forum?

It's in the add-ons, called Alternative Tux.
http://stkaddons.net/karts/alternative-tux
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Re: [Texture] New brick texture

Postby fraang » 01 Feb 2013, 19:02

I have added some more stars. Better?

Image

Image
Image
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Re: [Texture] New brick texture

Postby samuncle » 01 Feb 2013, 21:28

Wow very beautiful, I like it :).

Maybe you can test it with my new track. Star track will be replaced by planetarium. Can I have all of your skybox please ? and the texture source (the xcf). I want to make a real skybox with correct distortion.
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Re: [Texture] New brick texture

Postby samuncle » 01 Feb 2013, 21:45

WOW \o/ your texture is approved. Please send me the sources and all that I need to adapt for my dynamic skybox.

With my track (it's just a basic test)
Image
Image

:cool:
Image
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Re: [Texture] New brick texture

Postby Totoplus62 » 01 Feb 2013, 21:52

Image
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Re: [Texture] New brick texture

Postby fraang » 01 Feb 2013, 22:17

Sure! Where should I upload it? :D

I have a sourgeforge account: fraang
Just in case.
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Re: [Texture] New brick texture

Postby samuncle » 01 Feb 2013, 22:21

I don't know. Maybe you can use a website like media share or something like this.
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Re: [Texture] New brick texture

Postby charlie » 02 Feb 2013, 01:07

http://www.opengameart.org obviously! Come on guys! :shock: :lol:
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Re: [Texture] New brick texture

Postby fraang » 02 Feb 2013, 20:29

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