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hg clone http://hg.icculus.org/icculus/lugaru
cd lugaru
cd ../libpng-1.2.8
cp scripts/makefile.linux makefile
make
cd ../libvorbis-1.0.1
./configure
make
cd ..
sed -i 's|/opt/crosstool/gcc-4.1.2-glibc-2.3.6/i686-unknown-linux-gnu/i686-unknown-linux-gnu/bin/||' makefile
make
I get error:
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Source/OpenGL_Windows.cpp:1525:35: error: invalid conversion from ‘const char*’ to ‘char*’
Source/OpenGL_Windows.cpp: In function ‘bool load_image(const char*, TGAImageRec&)’:
Source/OpenGL_Windows.cpp:2579:39: error: invalid conversion from ‘const char*’ to ‘char*’
Source/OpenGL_Windows.cpp: In function ‘bool save_image(const char*)’:
Source/OpenGL_Windows.cpp:2743:39: error: invalid conversion from ‘const char*’ to ‘char*’
make: *** [bin/Source/OpenGL_Windows.o] Error 1
Anybody made it to a higher level?
I found a fork, maybe it works better?
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git clone http://github.com/pvtcupcakes/Lugaru.git
cd Lugaru
make
Simpler, and it compiles! On 64bit!
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cd Data
./lugaru-bin
Since there's no game data, all I see is
I can't start a level, again: no data.
Or am I missing something I could start via console? :)
PS: Since I have the game, I just copy the game Data/ dir into the Data/ dir of the git repo and when I start it, I can see the following:
Nice...
It also starts the game, although GLC can't seem to record it and I can't play windowed, so I can't use ffmpeg.