


[EDIT] Checked the SVN history, looks like it already exists in the first time checkpoint introduced...
acme_pjz {l Wrote}:When load saved games, the record state (including player's record and shadow's movings) are not restored. This will cause out of sync in level replayFor example, press space then walk to checkpoint, press down, then press F3 to load saved game, you'll find that black dots are missing. Walk a bit and press space again then go to exit you'll find that level replay does not match the actual game
This bug already exists in V0.3
acme_pjz {l Wrote}:Another aspect of this bug left unfixed: When shadow is moving, save the game then press F3 to load game, then shadow will not continue to mimic remaining movesThis also needs to save...
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