Wolfs {l Wrote}:Binky {l Wrote}:The drop down after the bridge was very hard to find.
I will add some traffic cones there that lead the way out of the highway. I am also thinking about adding a slow-down texture because you are IMO too fast to drive the curve correctly.
The track does indeed look good, but I found it nearly impossible to see where you are supposed to drive. Not only would this need arrows (on the road, or better side of the street), but the 'dead ends' need to be blocked. I found myself way off track, which I only realised when I looked at the minimap

Traffic cones are not the right item to block the incorrect paths: in most (all?) tracks they can be pushed around, so to the player this would indicate that they can still drive that way.
I would suggest to either remove the dead ends completely (just put a building there

), or block them with something else: e.g. park a car there, a row of bushes, a fence, a statue, ...
Re slowdown texture: yes, the 90 degree curves are difficult to take correctly. Instead of a slow down texture I'd say to make the roads (a lot?) wider - think of a plaza or so? This way even if you don't know the road, you have enough time to turn, but if you know the way, you can take a more narrow curve (and/or start skidding which we will have in 0.8).
The narrow path (with the lantern) looks more like a shortcut to me (since it's more difficult to drive, less forgiving to driving errors), not like the main path on which karts should drive - since it's very difficult to find where to get on it, I'd actually say this would be an ideal hidden shortcut

At least this part of the road should be wider if it's supposed to be driven normally since it's more or less impossible to overtake a kart there, which makes it more boring (though difficult to drive on the other hand) - but admittedly I am generally not a friend of narrow roads, other might disagree with that

.
Of course, a feature suggestion: what about some traffic on the road, i.e. (IPO) animated cars that might drive around the city, which needs to be dodged by the karts

Cheers,
Joerg