andrewbuck {l Wrote}:Glad to hear you got the animations fixed.
andrewbuck {l Wrote}:I could add 5 parameters to the level file for the lights [amplitudeX, amplitudeY, amplitudeZ, rate, probability]. The amplitudes are the maximum distance the light will move in that direction, the rate would control how fast the whole process happens (eg a slowly moving or really dancing around fast), the probability would be how likely the light is to change directions (for any single axis) that second.
Let me know what you would think of this.
-Buck
Skorpio {l Wrote}:I've made new textures for gold, lava, rocks and claimed tiles. Is there a way to unwrap the tiles/walls so that the texture is evenly displayed on them? I just scaled the uv layout manually to make the size differences less visible than before, but it's not perfect. The diagonal walls also cause seams.
Now I gotta figure out how to animate the lava.
BTW we should upload some new screenshots to the SF page soon.
Bodsda {l Wrote}:I assume the icon on the tiles will change colour based on what seat created them?
Bodsda {l Wrote}:Why is the lava the same size as a wall?
Skorpio {l Wrote}:Bodsda {l Wrote}:I assume the icon on the tiles will change colour based on what seat created them?
Yeah, it would be cool if the players could choose between several icons and colors, which then get sticked on their tiles.
Skorpio {l Wrote}:Bodsda {l Wrote}:Why is the lava the same size as a wall?
Just to make the screenshot a little bit more interesting.
Skorpio {l Wrote}:I've made new textures for gold, lava, rocks and claimed tiles.
Skorpio {l Wrote}:Hehe it looks a bit like the Blob.
The model is kinda problematic. It's difficult to work on round surfaces, and also to make it look round with a low poly count. For the gearwheels I can use simple planes with a transparent texture, but they'll probably be difficult to animate.
Skorpio {l Wrote}:I'm not sure how I should achieve the glow effect you mentioned.
Skorpio {l Wrote}:I wonder if something like halos are possible in OGRE. And I guess you meant 0.75 times the size of a kobold, 1.5 times would be almost as tall as a knight.
Skorpio {l Wrote}:Here's a quick first version:
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