I found some bugs in the editor. both times I couldn't recreate the problem.
crash when right clicking moving spike.
crash when clicking configure.
Sorry, I wish I could give you more information.
ctdabomb {l Wrote}:I found some bugs in the editor. both times I couldn't recreate the problem.
crash when right clicking moving spike.
crash when clicking configure.
Sorry, I wish I could give you more information.
KroArtem {l Wrote}:1. When you add a player to the screen, something is wrong with him. It's somehow doubled in his square. I'm sure you know about this bug though.
KroArtem {l Wrote}:2. When you're configuring a portal/switch and point to a blank screen no warnings are shown but this portal\switch would be useless in this case.
KroArtem {l Wrote}:3. It's possible to place a moving block for a shadow and a usual player in the same cell but it's impossible to configure both of them.
KroArtem {l Wrote}:4. I had a bug with the editor, please have a look at the attachment
Tedium {l Wrote}:I found a strange collision with spikes bug .
I was working on a level called ShadowCage.map. Your character dies when he jumps on a block with a spike(or moving spike) behind it. In my level you expect to land on a normal block, not a spike.
Should this be fixed?
KroArtem {l Wrote}:Re 2: something should be done with this as this is not very obvious. For example, I've placed a portal, right-clicked on it and then pressed somewhere else to point the place whete to teleport but it wasn't working.
KroArtem {l Wrote}:Re 3: I agree with you, a selection windows should be shown, as for me, it would be the best way to work with blocks place one on another.
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