You can download it now from http://www.redeclipse.net/
CHANGELOG
Gameplay:
* Powerjump removed, replaced with "impulse launch", use by jumping whilst
"impulse sliding"
* Impulse moves now disregard cost and scale depending on available energy
* Special melee actions now require an impulse move beforehand
* Plasma primary damage increased
* Plasma secondary fire travels faster if charged for a short time
* Flamer primary & burn damage reduced
* SMG rate of fire decreased
* Sticky grenade can now stick to player
* Zoomlock disabled for rifle
* Added weapon stun effect which impedes movement for a certain time
* Made the carrier of the flag/bomb move slower
* New "buff" system for flag/goal defenders: increases regeneration, damage,
and shielding
Audio & Visuals:
* Ingame music
* New sounds for pistol, SMG, grenade, sword, player death, hit/bleed, etc.
* HUD revamp
* View bobbing
* New font "Play", extended character support
* Female variation of player model (set in profile)
* Added visible counter and warning for imminent explosion in Bomber ball
* New 'radarstyle' option displaying absolute positions
Maps:
* Ares, new map
* Cargo, new map
* Colony, new map
* Isolation, new map
* Purge, new time trial map
* Dutility, revamped
* Tower, re-added and revamped
* Error, added AI waypoints
Modes & Mutators:
* League mutator removed
* Instagib-vampire combination disabled
* Multi-team mutator re-added
* Jetpack mutator re-added
* 'instagibfilter' variable: disallow certain mutators combining with instagib
Modding:
* New map editing menu, available via [F3]
* Editing mode has been made more obvious to the user
* cube2font tool for generating game fonts, including documentation
* Ability to add a second cloudlayer with the envlayer command
* Ability to specify bitwise modes and mutators on entities that check them
Misc:
* AI waypoints separated out from ents, overall major AI improvements
* Split apart kick and ban commands so users can be removed without a ban
* Copyright cleanup, new trademark policy
* *roff manpages for *nix systems
* system-install make target for packaging convenience
Additional Fixed Bugs:
* #8 AI performance issues
* #30 Use RE_DIR=$(dirname $0) in launch script
* #31 Changing weapon name breaks the entry in Variables GUI
* #32 Floating/Infinite Flight Bug
* #33 random weapon selection in arena not working
* #35 /firstpersondist (exploit)
* #37 Player color (skew towards team color)
* #38 Tweaking hit sounds for shotgun/flak bleed
* #39 teampersist crashes server
* #40 dedicated server demo recording is broken
* #42 Plasma Blue-Ball-of-Death sticking to Ragdoll
* #43 Create lower poly weapon models for item and vwep version
* #44 Entity Radius Broken in Edit Mode
* #47 Create "botoffset" variable to replace INSERT/DELETE behaviour
* #50 Use "aiclip" on common areas where bots can't travel
* #53 can't drop flag in ctf-protect
* #60 Live Support does not work correctly
* #65 Clicking the Red Eclipse icon on map selection without selecting a map
produces an error message
* #66 Winning a conquer defend-the-flag match yields an insanely high score
* #69 Edit mode segfault
* #70 Temporarily missing sound for Flamer primary fire after reload
* #74 better Link line colors
* #81 Killing the opponent team in Survivor CTF/BB does not yield you a point