Battle Stage: Lincity Towers

Re: Battle Stage: Lincity Towers

Postby machrider14 » 25 Nov 2011, 00:58

Good.

This will be the 1st stage on STK to be set at nighttime (excluding the space tracks and cresent crossing) and set at downtown of the same name of the open source game.
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Re: Battle Stage: Lincity Towers

Postby machrider14 » 27 Nov 2011, 03:39

Would anyone like to work on this arena?
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Re: Battle Stage: Lincity Towers

Postby machrider14 » 29 Nov 2011, 03:41

jpenguin {l Wrote}:Looks promising...

Lincity Towers.7z

(3ds, obj, vrml)


it sure is.
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Re: Battle Stage: Lincity Towers

Postby machrider14 » 29 Nov 2011, 17:02

I'm gonna be adding the surrounded buildings. Maybe some building elements from the former Skyline track.
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Help with Lincity Towers

Postby machrider14 » 30 Nov 2011, 16:06

I would be interested if you would like help with Lincity Towers.

I will be doing the towers (stage only).

I'm looking for someone who can:

Do the surrounding towers
Make a nighttime city skybox/background
Add some additional features to it.

Ask me if you would like to do one of these things.
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Lincity Towers newest preview

Postby machrider14 » 30 Nov 2011, 21:32

Here's a brand new preview of the stage. Now this time it's bigger and I added half of the surrounding towers. I changed the background to make it nighttime and the Ubuntu Tower is now larger which is brand new. It's 20% done.

Lincity Towers new preview.png
The newest preview of Lincity Towers. 20% done.
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City Building ideas

Postby machrider14 » 01 Dec 2011, 21:28

These are the city buildings I've been working on for the surrounding area. Only need 20-40 city buildings to cover up the city cause it sets at downtown.
Tower Models.png
The city buildings i've been working on.


You got any good city building ideas?
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Re: Battle Stage: Lincity Towers

Postby STKRudy85 » 02 Dec 2011, 10:17

hum not, but I wanted to tell you that you're doing a great job :)
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Re: Battle Stage: Lincity Towers

Postby Kinsu » 02 Dec 2011, 11:00

I think that you can make a try with 10 building to begin, if you use a clever skybox texture...
An example with Mirror's Edge city (of course, as it is not the same kind of game, the 3D city is still huge. It's just to show the trick) :

mirrors-edge-city-end2.jpg
Skybox limit

(Image source)
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Re: Battle Stage: Lincity Towers

Postby machrider14 » 02 Dec 2011, 15:31

Kinsu {l Wrote}:I think that you can make a try with 10 building to begin, if you use a clever skybox texture...
An example with Mirror's Edge city (of course, as it is not the same kind of game, the 3D city is still huge. It's just to show the trick) :

mirrors-edge-city-end2.jpg

(Image source)


good idea.
I'll save this image and figure out some city buildings to work on.
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Re: Battle Stage: Lincity Towers

Postby machrider14 » 05 Dec 2011, 17:14

Still making some new towers. Just hang on.
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Lincity Towers 2nd preview

Postby machrider14 » 05 Dec 2011, 19:25

Here's a 2nd newest preview of the city battle arena.

Lincity Towers new preview.png
35% done
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Re: Battle Stage: Lincity Towers

Postby cheesebrother » 05 Dec 2011, 20:15

This looks like it's going to be a fun arena. Waiting for the first release. Keep up the good work!
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New metal bridge

Postby machrider14 » 06 Dec 2011, 21:21

I made a brand new metal bridge which connects all the towers to the Linux Building. Unlike the previous model, it's in a trapezoid form instead of an arch and it's in two halves.

Metal Bridge.png
The new metal bridge
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Lincity Towers 3rd preview

Postby machrider14 » 07 Dec 2011, 21:00

Here's the 3rd preview of the city arena. Added the GIMP Tower, Linux Building, metal bridges (3/4), and extra skyscrapers of the city area.
Lincity Towers new preview.png
40% done


Now I've been thinking about the surface, maybe a satellite view of the city roads in nighttime. Any suggestions?
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Re: Lincity Towers 3rd preview

Postby Ludsky » 07 Dec 2011, 22:41

machrider14 {l Wrote}:Here's the 3rd preview of the city arena. Added the GIMP Tower, Linux Building, metal bridges (3/4), and extra skyscrapers of the city area.
Lincity Towers new preview.png


Now I've been thinking about the surface, maybe a satellite view of the city roads in nighttime. Any suggestions?


It's Wonderful, very very good work ;)
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Re: Battle Stage: Lincity Towers

Postby Nick1000 » 08 Dec 2011, 14:59

I have downloaded the file on the first page of the topic. I extracted the file and copy it in the supertuxkart\data\tracks order and STK doesnt show it in the arena mode. So I cant play it. :(
Sorry for my bad englisch. Normally I speak german
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Re: Battle Stage: Lincity Towers

Postby Nick1000 » 08 Dec 2011, 14:59

I have downloaded the file on the first page of the topic. I extracted the file and copy it in the supertuxkart\data\tracks order and STK doesnt show it in the arena mode. So I cant play it. :(
Sorry for my bad englisch. Normally I speak german
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Re: Battle Stage: Lincity Towers

Postby Nick1000 » 08 Dec 2011, 15:00

please help me!
Sorry for my bad englisch. Normally I speak german
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Re: Battle Stage: Lincity Towers

Postby machrider14 » 08 Dec 2011, 15:31

Nick1000 {l Wrote}:please help me!


this isn't done.
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Lincity Towers 4th preview

Postby machrider14 » 09 Dec 2011, 20:51

Here's the 4th preview of the city arena. I added the Audacity Tower, the blue metal bridge, and added more skyscapers around half of the arena. The surface is not here yet, but still be waiting.

Lincity Towers new preview.png
45% done.
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Re: Battle Stage: Lincity Towers

Postby Nick1000 » 11 Dec 2011, 19:23

Cool towers! ;)
Last edited by Nick1000 on 12 Dec 2011, 13:44, edited 1 time in total.
Sorry for my bad englisch. Normally I speak german
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Re: Battle Stage: Lincity Towers

Postby Crendgrim » 11 Dec 2011, 21:14

Read the thread. Please.
In the very post above yours it's said "45% done". What do you think why it isn't on the add-on server? Right, because it isn't ready yet. Keep patient.
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Adding some stuff for the arena

Postby machrider14 » 12 Dec 2011, 18:33

I've been thinking about expanding the features for the city stage. Like adding a helicopter for viewing the city (no there won't be a spectator mode). It flies around the city when it leaves the helipad (which i'm about to work on the next tower), Of course some spotlights around the city for the nighttime style. If you have some stuff that are interested to have, ask me.
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Re: Battle Stage: Lincity Towers

Postby ctdabomb » 14 Dec 2011, 00:42

Double thumbs up!!! :) :) :) :)
Some people are like slinkies... not really good for anything, but you still can't help smiling when you shove them down the stairs.
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