kr1egsgott {l Wrote}:-> How to make use of blendmaps? / "Texture-brush-painting" (for dummies)
Select some geometry with the texture you want to paint on and use /vlayer N (where N is the texture you want to paint with, you can find this number through the F2 menu, eg; /vlayer 32), then press P until it says "merge", then just point and click to paint. More info:
http://sauerbraten.org/docs/editref.html#texture_blendingkr1egsgott {l Wrote}:-> How to add grass? (for dummies)
Select some geometry with the texture you want to add grass to and use /setgrass S (where S is the name of the grass texture, eg; /setgrass "luckystrike/grass_lucky_green.png").
kr1egsgott {l Wrote}:-> How to make use of all the textures available in RE? (for dummies)
If they aren't already loaded, it is as simple as /exec textures.cfg - to cull any unused textures in a map type /texturecull
kr1egsgott {l Wrote}:-> How to change the colour of textures? (for dummies)
Select some geometry with the texture you want to colour to and use /vcolor R G B (where R G and B are hue values between 0.0 and 1.0, eg; /vcolor 0 0.9 0.5)
kr1egsgott {l Wrote}:-> How to change the size of textures? (for dummies)
Select some geometry with the texture you want to change the size of and use /vscale N (where N is the scale you want to set 0.5 = half size, 1.0 = normal, 2.0 = double size, etc).
kr1egsgott {l Wrote}:-> How to rotate textures? (for dummies)
Select some geometry with the texture you want to rotate and type /vrotate N (where N- 1 = 90 degrees, 2 = 180 degrees, 3 = 270 degrees, 4+ = flipped version of the aforementioned rotations).
kr1egsgott {l Wrote}:-> Can I create a grunt that is not jumping? (for dummies)
Not currently, create a ticket on the bug tracker and I will get around to adding a flag for it though
