Traffic lights instead of 1, 2, 3, ...

Re: Traffic lights instead of 1, 2, 3, ...

Postby hiker » 27 Sep 2011, 13:02

Hi again,

I've just added TB when a kart is rescued. But at this stage TB still has the traffic light attached.

Easiest implementation-wise would be if the TB had two loopable animations: one for rescue (i.e. without traffic light attached ... not sure how to do this in blender, in the worst case just scale the traffic light to 0 ;) ), and then the frames 265 to 290 as they are. Could this be done? Then I can figure out how to position the bird correctly in relation to the rescued kart ;)

Thanks,
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Re: Traffic lights instead of 1, 2, 3, ...

Postby Kinsu » 28 Sep 2011, 07:41

hiker {l Wrote}:I've just fixed a few bugs related to the position of the referee (one causing the position of the referee to be different depending on track, which explains why I didn't notice the 'TB in kart' behaviour reported while I was testing ). I also changed the animation loop that is being shown, and tweaked the position a bit.

I think it's better for the location ! In 2 players mode, only a small part of TB is hidden, and on slopped tracks (eg. the island), the traffic light does not collide with other karts.

Regarding the rescue, we need to find a way to show TB on tracks like the Subsea track (& in caves)... Maybe the animation could make him come from just above the track when a "roof" is detected, and when there is no roof, a dive ?

I can try to make the animations, but I don't have a lot of time atm so it might be a little long.
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Re: Traffic lights instead of 1, 2, 3, ...

Postby Auria » 28 Sep 2011, 17:58

Kinsu, I think it would be fine to use the current fly animation and just remove the traffic light (maybe by just scaling it down)
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Re: Traffic lights instead of 1, 2, 3, ...

Postby Kinsu » 29 Sep 2011, 19:58

Yes, after checking out it's rather cool (and cooler than the "reset button"), so no need to add extra stuff for the moment ^^
I'll see what I can do for this traffic light.


Fraang, do you intend to work again on TK's texture ?
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Re: Traffic lights instead of 1, 2, 3, ...

Postby fraang » 04 Nov 2011, 20:09

Yes, I will try to finnish it this weekend.

I was very, very busy with school, sorry. But now I have much more time again. So let's get back to work. ;)
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Re: Traffic lights instead of 1, 2, 3, ...

Postby Kinsu » 05 Nov 2011, 10:56

Cool, fraang is back ! I also made a fast texture for the traffic light, it could use some improvements too I think ^^
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Re: Traffic lights instead of 1, 2, 3, ...

Postby fraang » 05 Nov 2011, 20:53

I have finally finnished the textur and ramade the wing. Comments are welcome!

The textur:
Image

Thunderbird in action:
Image

Next would be the traffic light. Any ideas what it should look like? :p
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Re: Traffic lights instead of 1, 2, 3, ...

Postby Iridium » 05 Nov 2011, 21:05

Certainly not a circle like that - just look at the one-light traffic lights of today
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Re: Traffic lights instead of 1, 2, 3, ...

Postby Auria » 05 Nov 2011, 21:39

Hi fraang,

nice improvement, thanks! I have applied the change to SVN
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Re: Traffic lights instead of 1, 2, 3, ...

Postby fraang » 05 Nov 2011, 22:13

Hey Kinsu can I have a UV map of the traffic light exported to a tga/... file? :)
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Re: Traffic lights instead of 1, 2, 3, ...

Postby fraang » 06 Nov 2011, 22:16

I have finnished the new traffic light textures and hope you like:

Image Image Image

The new traffic light:
Image
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Re: Traffic lights instead of 1, 2, 3, ...

Postby Kinsu » 06 Nov 2011, 22:17

Sure, here you go. I changed the UV coords, so the model also has to be updated on STK's SVN.

EDIT : seems that there is no need, after all ^^ Nice one, fraang !
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Re: Traffic lights instead of 1, 2, 3, ...

Postby Auria » 07 Nov 2011, 01:43

Great work, thanks! I added the new lights to SVN and 0.7.3
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Re: Traffic lights instead of 1, 2, 3, ...

Postby Haldric » 07 Nov 2011, 08:47

I think it will be better if the red traffic light light up only when the first start word appear. ("A vos marques!!!" in French).
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Re: Traffic lights instead of 1, 2, 3, ...

Postby juliet120STK » 25 Nov 2011, 15:47

Ok, thunderbird will be a race referee in v0.7.3-1.0.
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