* I tried smoothing road parts with the U-key but did not want the terrain to snap to the loop or the jump. So I selected the ground part only and pressed U. This created the nasty bumps after the loop.
I'm not sure what happened, but yeah Align (U) is somewhat basic, it sometimes needs filter brush (F) after too.
Or just using filter brush instead could be another way.
* In the loop I wanted as little road segments as possible to keep the shape simple but this creates some hard angles. When I tried to add more segments it was too difficult to align them together without bumps.
This is tricky too. Needs some practice I guess. In places like loops more points are needed, I think like 6 or 8 at least for 1 loop IIRC, more is better but needs more work to adjust the points to be smooth then. Because less points makes edges and not fitting angles right will also make them.
That's why we usually copy loops etc, around from other tracks. But surely doing own is more original.
* After selecting multiple road segments with backspace I had to later unselect all of them manually. Is there a button for unselect-all?
Unselect is Ctrl-Backspace.
Ctrl-F1 will show help with all stuff (for Road now on 4 pages there) in editor. It likely has more than old tutorials. I'll make new series after SR3.
About the new objects: Where do I have to put these files to see them?
If you want rubberduck's pack then copy objects_dynamic.mat into
data/materials/scene and rest (png, mesh, bullet files) into
data/objectsAnd data on Windows is somewhere in C:\Program Files\Stunt Rally I'm guessing now.
I just pushed them to repo (these are jpg like all others).
If you want to use that, and get also any other update from repo then I'd recommend installing Git, pulling our repo
- {l Code}: {l Select All Code}
git clone --depth=1 https://github.com/stuntrally/stuntrally.git stuntrally
cd stuntrally
git submodule init
git submodule update --depth=1
And replacing installed game data\ with this from Git (matching folders etc).
After that just doing
git pull to update.
Other way would be bad, slower to get all files from github one by one.
For latest (auto build) version from repo you could try (e.g. 1st link from):
https://nightly.link/stuntrally/stuntra ... trally-winThis should be last built commit from repo (when it's green tick it should work but I don't test it much)
https://github.com/stuntrally/stuntrally/commits/master