Mateusz Lobien's user avatar
Mateusz Lobien
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Game Development
I want to developp a game based on exploration and survival
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i am new here i wanted to know if anybody can help with my project or give me any ideas on what engine is better or anything that can make me build up this project.
The game is quiet simple. The game starts with your character in a random location in a gigantic world. You need to imagine some kind of aeo2 gigantic map but one map is a part of a much bigger world, just like tiles would be... you can exit the map you spawn in by going to the edge to pass to another map... it wont be square map rather exagonal i guess it will be easier this way. Between 1 to 8 characters will spawn in every map. Each characters has its own personality and will behave accordingly, others characters are npc... the goal is to survive first, alone or by trying to cooperate with other characters, then intent to build a family, then a tribe and so on until you build your civilisation. Every aspect of the game like technology, first contacts, your language, culture, ethnicity etc will be managed by ai. I would like to implement an ai story teller inside the game for random events and image generator so the ai can show you what the world you see in 2d can actually look like... thats more or less the spirit of what i have in mind... thanks for any help you might provide.