- {l Code}: {l Select All Code}
<Property Name="Tooltip" Value="Hooray a tooltip text" />
But to get it work, it seems that CEGUI needs to know how much time has passed. This is from the CEGUI forums:
System::injectTimePulse tells CEGUI how many seconds have passed. If you never call it, tooltips, animations and maybe other stuff won't work. Tell your coders to insert it and call it every frame with a delta.
I suppose one of the coders knows where to put this in the code. With this line the GUI would support showing tooltips. I think that's a nice feature to have for player freindlyness since it doesn't require much coding nor designing work. It seems we need it anyways if we want t have animated mouse cursors for example.