tempAnon093 {l Wrote}:tlbomb {l Wrote}:This could actually be a nice track, once it's finished. It is already fun to race. I think that this track should be added to the main tracks if it has got nice graphic design.
I really appreciate the work of (track-) designing and modelling.
Thanks! I'm very glad to hear that you appreciate the work
I definitely designed it to be fun to race, with challenging turns and a nice theme. I doubt it will get to the main tracks simply because there are some very difficult turns (the U-turns and blind corner near the water) that might be too challenging for beginners to put in the main, especially since the AI karts can't do the U-turns properly yet.
With that said, it will probably become a featured track add-on once I have time to make it look good with proper houses.
tlbomb {l Wrote}:Another idea: Doesn't that cute town by the sea deserve a Lighthouse?
theodorepringle {l Wrote}:Overall the gameplay in this track is pretty decent, the graphics could be improved though.
tlbomb {l Wrote}:I noticed that you used the same lighthouse model as in the track "Around the lighthouse", which is not bad, but if every track by the sea features the same lighthouse it gets kinda... weird.
tlbomb {l Wrote}:(sorry for my bad english, I'm german )
eltomito {l Wrote}:The textures of the architecture are boring but I think you've already said it isn't finished yet so when the walls get more interesting than a dull shade of brown, I'll be happy with it.
eltomito {l Wrote}:In some places, you can fall off the slightly elevated road and end up on some green stuff (grass?). Is it meant to be a death sentence or are you supposed to be able to get back on the road somewhere? I prefer the latter. Maybe make the surroundings slower to drive on or something.
eltomito {l Wrote}:1) When I try to collect the nitro that's on the down ramp behind the railing near the beginning of the track, my kart automatically rescues.
eltomito {l Wrote}:2) Could give the players more view of the sea? It seems to me that some buildings on the left side of the tracks near the beginning (e.g. in those two fast curves) could be removed completely to reveal the sea!
eltomito {l Wrote}:3) & 4)
eltomito {l Wrote}:5)
eltomito {l Wrote}:6) How about adding a food stand/kart somewhere?
tlbomb {l Wrote}:[...] a rocky steep coast with a medium-sized harbour; both I kinda miss here
tlbomb {l Wrote}:-Track is a little short
tlbomb {l Wrote}:Still one thing you could change though: the tree at the second turn.
No insult: It looks like a ball made of green aluminium foil with a big shashlik.
tempAnon093 {l Wrote}:I definitely designed it to be fun to race, with challenging turns and a nice theme. I doubt it will get to the main tracks simply because there are some very difficult turns (the U-turns and blind corner near the water) that might be too challenging for beginners to put in the main, especially since the AI karts can't do the U-turns properly yet.
With that said, it will probably become a featured track add-on once I have time to make it look good with proper houses.
Alayan {l Wrote}:It's just my opinion, but I would personally support the inclusion of Grand Coastia in the base game if it reaches high enough graphical quality.
Alayan {l Wrote}:If the AI has some trouble, then the AI should be improved.
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