by bzerkr » 24 Jan 2021, 16:09
Hey. Im Dan. Im a retired 3d artist (health not age) with time on my hands. I plan on making some assets for STK and hope to be of use to the visual side of this game.
I don't wish to offend anyone with this suggestion. I see antarctica (illricht) is still being used. Has anyone thought to switch to a current game engine like Godot? Godot is newer fully featured open source game engine with a lot more capabilities and ongoing development like Blender. Has there been any discussion about moving STK into an engine with more development? Im aware of the "its not a magic button to just move everything" issue, but this game has been in development for 20 years. This engine could reduce the development load on the devs and open up the coding to a much larger userbase than antarctica.
who's got time for that!! I'm not sure. But I will put my hand up to convert all models, animations, with optimised LODS and reduced textures. (theres a lot that could be cleaned up and standardised. Who should I talk to?
Thanks.