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Yorg 0.11 released, now with split-screen multiplayer!

Yorg 0.11 released, now with split-screen multiplayer!

Postby Julius » 31 Aug 2019, 14:24

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Re: Yorg 0.11 released, now with split-screen multiplayer!

Postby drummyfish » 01 Sep 2019, 13:42

Very nice, going to check this update out. I am extremely glad for having Yorg around as proper car racing games are something we lack in libre games.
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Re: Yorg 0.11 released, now with split-screen multiplayer!

Postby Julius » 01 Sep 2019, 13:45

For now my main gripe is still that the camera is so yaggy. I thought that was mainly due to the binary input on a keyboard, but it remains the same when using an analog stick on a controller :(
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Re: Yorg 0.11 released, now with split-screen multiplayer!

Postby flavio » 04 Sep 2019, 22:07

Hi! Thank you very much for the article and for the comments! :)

Julius {l Wrote}:For now my main gripe is still that the camera is so yaggy.

Sorry, could you explain the issue with more details? Sorry, but my English is not good, so I can't translate "yaggy" into something that I can implement. Thank you so much! :)
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Re: Yorg 0.11 released, now with split-screen multiplayer!

Postby Julius » 05 Sep 2019, 00:03

Instead of following the cars steering with the camera in a somewhat smooth motion, it very abruptly moves the viewport when steering with the car.

I hope that is more understandable.

However it is a bit difficult to find the right amount of camera input smoothing, as too much of it will feel like the input is delayed or is with input lag.
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Re: Yorg 0.11 released, now with split-screen multiplayer!

Postby flavio » 05 Sep 2019, 07:20

Thanks, now it is a lot clearer to me! Are you talking about the standard camera (the one from the top) or the alternative one (the one from the back)? Thank you!
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Re: Yorg 0.11 released, now with split-screen multiplayer!

Postby Julius » 05 Sep 2019, 09:41

The standard one, but I guess it is a general issue?

Thinking about it a bit further... other similar commercial games that support single screen multiplayer (non split screen) must have some sort of map specific camera path that only approximatly follows the cars on screen?
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Re: Yorg 0.11 released, now with split-screen multiplayer!

Postby flavio » 05 Sep 2019, 17:53

Ok! I'll try to implement your suggestion soon. Thanks! :)
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Re: Yorg 0.11 released, now with split-screen multiplayer!

Postby Wootery » 26 Sep 2021, 18:00

The 'Read the full release announcement on the Yorg website here' link is now broken. The release announcement seems to have moved to here: https://www.ya2.it/posts/0_11_1.html
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