Updating base textures
Posted: 17 Dec 2022, 18:44
I suggest an overhaul of the most commonly used textures.
Many of the base textures (dirt, grass, rock, etc) are very low res. You can see the individual pixels while playing. They are also very zoomed, I guess to make the tiling less obvious.
There are many free high(er) res textures on various sites such as polyhaven.com that could be used to replace them.
On a related topic, everything in the game (models, textures) are zoomed so much that the entire game has a miniature feel to it. Personally, I would prefer a real world scale, or something closer to it.
Many of the base textures (dirt, grass, rock, etc) are very low res. You can see the individual pixels while playing. They are also very zoomed, I guess to make the tiling less obvious.
There are many free high(er) res textures on various sites such as polyhaven.com that could be used to replace them.
On a related topic, everything in the game (models, textures) are zoomed so much that the entire game has a miniature feel to it. Personally, I would prefer a real world scale, or something closer to it.