Testing release: 0.2.0-testing2

Re: Testing release: 0.2.0-testing2

Postby BioHazardX » 05 Sep 2014, 10:37

No 64-bit builds for windows/linux?
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Re: Testing release: 0.2.0-testing2

Postby mray » 05 Sep 2014, 10:46

BioHazardX {l Wrote}:No 64-bit builds for windows/linux?

We can't have that question pointing to fr1tz enough - but I guess he is aware of that "flaw"
Keep nagging reminding him frequently ;)
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Re: Testing release: 0.2.0-testing2

Postby Julius » 05 Sep 2014, 11:38

The 64bit is actually an upstream issue of the engine, which fr1tz isn't really working on. Since cross-plattform was just recently added, and windows still being mostly a 32bit world, I guess that isn't too surprising. But it will change sooner or later.
“You never change things by fighting the existing reality. To change something, build a new model that makes the existing model obsolete” - Buckminster Fuller
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Re: Testing release: 0.2.0-testing2

Postby Wuzzy » 05 Sep 2014, 20:26

OK, here’s a quick first list of discovered bugs:
  • Sometimes the models of CATs are only shown in parts. fr1tz knows this problem, I write it here as a reminder.
  • The stats in the top right corner freeze when in etherform.

I may update this post later or write a new one here, so stay tuned.
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