Territory Generator?

Territory Generator?

Postby Julius » 24 Dec 2014, 20:13

I noticed on the github site that fr1tz is working on a territory generator structure of some sorts. What it is for and how would it integrate into the ETH mode?

Sounds very promising though :)
“You never change things by fighting the existing reality. To change something, build a new model that makes the existing model obsolete” - Buckminster Fuller
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Re: Territory Generator?

Postby fr1tz » 24 Dec 2014, 21:06

Territory generators are primarily intended for CTF mode. They're simply structures that create a territory zone around them. First version of CTF mode will probably feature two kinds of generators: Large and indestructible (to be placed by the mapper) and small and destructible (to be dynamically placed by players).
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Re: Territory Generator?

Postby Julius » 24 Dec 2014, 23:45

ok sounds great, although not all that CTF like ;)
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Re: Territory Generator?

Postby mray » 31 Dec 2014, 17:01

I was hoping to randomly generate levels completely randomly, zones + topology, like eth5.
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