Should I try to use patreon to fund continued dev of TOL?
Posted: 03 Oct 2014, 23:41
So here's the situation: I've used up all the IndieGoGo funds (even the bit I set aside for the chocolate) about two months ago. The whole project was only possible to begin with because my dear parents allowed me to move back in with them and live & eat in their house for free. And with friends generously donating/lending the (quite old) hardware I use for development, my only expenses are misc. mandatory insurance payments (which average to about 300 bucks per month).
I'm not a big fan of divulging that kind of info on the internet, but I think that full disclosure is the best way to go here because I simply can't continue working on TOL (which isn't even close to 1.0) without some sort of income. http://www.patreon.com *might* be a way to allow me to continue working exclusively on TOL or at least help reduce the amount of time I'd have to spend working a "real" job on the side.
Should I give it a try?
I'm not a big fan of divulging that kind of info on the internet, but I think that full disclosure is the best way to go here because I simply can't continue working on TOL (which isn't even close to 1.0) without some sort of income. http://www.patreon.com *might* be a way to allow me to continue working exclusively on TOL or at least help reduce the amount of time I'd have to spend working a "real" job on the side.
Should I give it a try?