A game like TOL lends itself very well to team-competitions and a sort of spectator-sport like events. Other games have shown that an RTS like overview can be really great for such (see: http://youtu.be/agJa_0Tq4-0 | http://youtu.be/k3Mt0Xc6wgs ) and it could also add to the game itself by offering a additional player-slot for team coordination etc.
Here is a small tutorial for creating an RTS mode in Torque3D: http://docs.garagegames.com/torque-3d/o ... otype.html
I was wondering how one would best start with something like that, and if that would be an addition many players would like to see?