Page 1 of 1

First Alpha release?

PostPosted: 05 May 2014, 12:58
by Julius
A while ago Fr1tz mentioned the plan to release an alpha, any news on that?

Re: First Alpha release?

PostPosted: 05 May 2014, 16:24
by fr1tz
Alpha release had to be postponed because since the latest merge of the linux branch the game crashes on startup on my Ubuntu system. Don't know if it runs successfully on other people's machines, but I consider the current state of the linux port to be broken. So I've gone back to adding gameplay features. Discs should be available and working within a few days. If the linux issues haven't been fixed by upstream by then, I'll take a look at them myself.

Re: First Alpha release?

PostPosted: 05 May 2014, 18:02
by Julius
ok cool, no rush.

Re: First Alpha release?

PostPosted: 14 May 2014, 18:07
by fr1tz
Upstream linux branch is still broken for me, so I re-added the older linux platform code as an alternative. Would be nice to know if the current linux binary in the repo works for other people as well.

Re: First Alpha release?

PostPosted: 14 May 2014, 23:14
by Akien
fr1tz {l Wrote}:Upstream linux branch is still broken for me, so I re-added the older linux platform code as an alternative. Would be nice to know if the current linux binary in the repo works for other people as well.

Hi fr1tz, I get this error on Mageia Cauldron 64bit:
{l Code}: {l Select All Code}
[akien@cauldron game (master)]$ ./terminal
Initializing platform...
Input Init:
% ./terminal: symbol lookup error: ./terminal: undefined symbol: X11_KeyToUnicode

Re: First Alpha release?

PostPosted: 16 May 2014, 00:54
by fr1tz
Akien {l Wrote}:Hi fr1tz, I get this error on Mageia Cauldron 64bit:
{l Code}: {l Select All Code}
[akien@cauldron game (master)]$ ./terminal
Initializing platform...
Input Init:
% ./terminal: symbol lookup error: ./terminal: undefined symbol: X11_KeyToUnicode


What happens then? Does the game crash/exit or does it continue to run?

Re: First Alpha release?

PostPosted: 16 May 2014, 00:59
by fr1tz
The way I see it these are the currently available directions I can focus on:
1. Focus on Linux issues, which is not easy without people willing and able to compile and debug the game on their linux systems.
2. Start work on Ethernet mode.
3. Start work on a proper GUI.

What do you guys think?

Re: First Alpha release?

PostPosted: 16 May 2014, 01:05
by Evropi
I think #2 would be best. While that's being done, I'm sure Linux support for Torque3D will improve. It would be unwise to start work on the GUI without first knowing exactly how the game works (you may have it all planned out but you are bound to make changes inbetween).

Re: First Alpha release?

PostPosted: 16 May 2014, 07:16
by Akien
fr1tz {l Wrote}:
Akien {l Wrote}:Hi fr1tz, I get this error on Mageia Cauldron 64bit:
{l Code}: {l Select All Code}
[akien@cauldron game (master)]$ ./terminal
Initializing platform...
Input Init:
% ./terminal: symbol lookup error: ./terminal: undefined symbol: X11_KeyToUnicode


What happens then? Does the game crash/exit or does it continue to run?

No the game doesn't start at all. There is some info about that error here, but it's quite old already: http://www.garagegames.com/community/fo ... read/52287

It seems to be a bug from SDL1.2, I'll have a look at backporting this patch to Mageia: https://hg.libsdl.org/SDL/rev/900a0fae90ca

Re: First Alpha release?

PostPosted: 25 Jun 2014, 10:21
by fr1tz
So... just a few more items to check off the todo list and TOL should be ready for a first alpha release. Does anybody here have any suggestions how to implement some sort of quality control? Maybe using "forum-exclusive" release candidates to eliminate the worst problems before an "official" release is posted on the TOL website?

Anyway, I'm really happy that a first release is finally in sight. So much for that whole "it's only going to take about a month" thing ;)

Re: First Alpha release?

PostPosted: 25 Jun 2014, 16:16
by Julius
Awesome! Yes a forum exclusive "Release Candidate" sounds good. If the download isn't too big I will check it out for sure (preferably on Linux).

Re: First Alpha release?

PostPosted: 25 Jun 2014, 16:39
by Akien
Julius {l Wrote}:Awesome! Yes a forum exclusive "Release Candidate" sounds good. If the download isn't too big I will check it out for sure (preferably on Linux).

Same here, I can test Linux 64bit (and also 32bit if need be).