WIP development sneak-peeks (image heavy)
Posted: 13 Feb 2014, 17:08
I hope fr1tz continues this thread
For today:
Really like the purple ocean
For today:
Really like the purple ocean
Open source game community & development
http://forum.freegamedev.net/
Anything you need a hand with 3D model wise?
Julius {l Wrote}:Awesome This is turning out even better than expected with the graphics update. Anything you need a hand with 3D model wise?
fr1tz {l Wrote}:Also models for the environment would be neat. Both structures on which actual gameplay happens as well as stuff meant to be visible in the background (for example towers like this: http://www.planetvideo.com.au/blog/assets_c/2010/11/Tron-thumb-450x208-2900.jpg)
fr1tz {l Wrote}:With the current implementation pulsating/morphing colors are possible but a little heavy on the bandwidth.
Evropi {l Wrote}:Well, if it's on the player models it would just be client-side, right? No need to trasmit it over the wire.