I guess since Occulus support is already in Torque3D this will show up quickly by someone who has a dev. kit already.
Support of the Linux Porting effort is cool, but I think Luis has already contributed to your campaign, so that would be just sending money in circles
![Wink ;)](./images/smilies/icon_wink.png)
Maybe for a stretch goal you can think about controller (and on-screen control) support, given that a Android version of Torque3D is planned? Not sure how easy that would be.
I will talk to the other admins about the forum, I think changing the name later doesn't pose a problem either.