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The Thief (aka Adventurer by Danimal)
Posted:
07 Feb 2013, 15:56
by Flipflop
Hello Guys,
as you can see in the newest two Videos I just put Danimals Adventurer as Thief right inside the game
Link to Video-Thread.
- Adventurer
This thread is adressed to artists or danimal directly: Do you would like to make a normalMap? The normalMap I created and show in the Video makes him look like a zombie!
(I just used Gimp and the normalmap mapper)
Edit: Do you also like to make an rendered Picture of him for the GUI?
- Flipflop
Re: The Thief (aka Adventurer by Danimal)
Posted:
15 Feb 2013, 23:29
by Danimal
What do you need on the rendering? a file with alpha map? i can easily give a .tga if its that. Regarding normal, expect them sometime soon.
Re: The Thief (aka Adventurer by Danimal)
Posted:
16 Feb 2013, 09:43
by Flipflop
Yes PNG with Alpha Map is perfect for the GUI. Can you make an High-Res .tga and a low res PNG with 66x100 Dimension like the others? The TGA as an basis for later (should be in the Assets-Sources Folder) if we want to change the GUI someday.
Do you have an Google-Account? So I can give you SVN-Write-Access and you can push the changes if you want.
Re: The Thief (aka Adventurer by Danimal)
Posted:
16 Feb 2013, 12:45
by Danimal
Hi again flip-Flop, let me congratulate on making such a complete forum in such a short time. Would my Gmail account be good for that?
Re: The Thief (aka Adventurer by Danimal)
Posted:
16 Feb 2013, 12:51
by Flipflop
Yes, I think so... you can mail me at the GMail Mail Adress you can see from me at the Project Page with your GMail Adress. Then I can add you to the committers.
You can find your googlecode pw always at
https://code.google.com/hosting/settingsDo you also have an Messanger or something for more questions etc.? You can find me for example at Skype under flipflop1984
- Flipflop
Re: The Thief (aka Adventurer by Danimal)
Posted:
16 Feb 2013, 18:33
by Flipflop
If you check out the newest SVN (and also update maven dependencies with "force update" settings) you can find a thief_item.png in the gui folder that is already in the game.
You can just easily replace that picture with a better one.
Re: The Thief (aka Adventurer by Danimal)
Posted:
18 Feb 2013, 19:28
by Danimal
I finished the .png and .tga ; the png is 66x122 to keep proportions. Is this your google email?
PhilWillxxxxx@gmail.com, ill mail you when you confirm it. I also made a small change to make him more of a thief and added a money bag (only in portrait, not in 3d model).
Re: The Thief (aka Adventurer by Danimal)
Posted:
18 Feb 2013, 22:15
by Flipflop
Yes, thats my Gmail Adress
He looks really cool. Much better then my fast quick-n-dirty Rendering ^^ Do you like to rerender the others too (if you extremly bored someday or something... ^^)
- Flipflop
Re: The Thief (aka Adventurer by Danimal)
Posted:
19 Feb 2013, 00:20
by Danimal
Orc and goblin could use a new one, ok ill try to do it.
Re: The Thief (aka Adventurer by Danimal)
Posted:
19 Feb 2013, 23:06
by Danimal
I uploaded the images, but when i run the game it seemed wrong, like if it was shorter, please have a look at it.
Re: The Thief (aka Adventurer by Danimal)
Posted:
19 Feb 2013, 23:34
by Flipflop
I check it out looks perfect here, GOOD WORK!:
- Thief
Did you check out the latest Version? SVN-> Update?
After each SVN Update you should also clean (right click -> clean) and refresh (right click refresh or press F5 on Root-Folder) the Project to make sure everything is reloaded correctly.
PS: There is bug right now I have to let inside, so when they got the first time Tired and Sleep the controlling Agent is killed in the background...but dont worry we fixing it tomorrow...
PS2: If you check out the newest Version and he show you some Errors in Eclise do this steps here:
AgentKeeper Help Thread -> Maven Updates - Flipflop
Re: The Thief (aka Adventurer by Danimal)
Posted:
27 Feb 2013, 11:11
by Flipflop
@Danimal you are still invited to rerender the others.
Do you like to make an normal map someday for your Adventurer or an Sleep-Animation?
- Flipflop
Re: The Thief (aka Adventurer by Danimal)
Posted:
27 Feb 2013, 15:39
by Danimal
yes, you will have the normal for sure, cant say when but it will be done. Is a death animation not good for sleeping? just askin.
Re: The Thief (aka Adventurer by Danimal)
Posted:
27 Feb 2013, 15:44
by Flipflop
Danimal {l Wrote}:yes, you will have the normal for sure, cant say when but it will be done. Is a death animation not good for sleeping? just askin.
Good Idea, I already tried.
But the problem is, I need an animation where he just stay in the sleep position. The Death Animation just let him die frequently again and again.... ^^ looks funny but is not that what I want.
The loop-control (on/off) is not working yet...thats why
Re: The Thief (aka Adventurer by Danimal)
Posted:
27 Feb 2013, 16:39
by Danimal
you can choose to make an animation of just one frame? how many does it need to be?
Re: The Thief (aka Adventurer by Danimal)
Posted:
27 Feb 2013, 16:45
by Flipflop
Danimal {l Wrote}:you can choose to make an animation of just one frame? how many does it need to be?
one frame would be enough of course , but a small "sleep" animation would look better with minimal movement or something like that.