I think Dungeon Keeper benefits a lot from its chicken. Thats why I think its a good idea to have them fully animated with sound support in this Game too. Was a lot of fun to feed the Monsters or just slap the chickens (works only one time.....poor chicken...

I found a "good-enough" one for the Moment at OGA(http://opengameart.org/content/posable-poultry), and start animating it. You can find it in the Sources under assetSources\models\chickens\chickensPoultry.blend.
I already started to make an Pick-Animation. Can anyone help me how to save it to the Action Editor and then start another Animation have it choosable at the Action Editor too?
I am also not against it when some more experienced Blender take a lookt at this. But just an advise will help too. We need at least Picking, Idle and Walking animation.
A and btw, voice actor for the Chicken sound!

- Philip